How really easy is it to set up a beginner's project with this engine ? I mean it's a commercial engine, it has all the bells and whistles, but how easy is it to learn it ? Does it require one to use the editor to use the engine, or can I start with a simple bit of code and start going from there ? What I hate about unity is the whole interface editor thing, it's big and you must use everything to use it. Is this Unr…
>What I hate about unity is the whole interface editor thing, it's big and you must use everything to use it.
Unreal Editor is even bigger.
>...earth to earth when it comes to programming ?
~4k headers, they have their own build system. Using Xcode is not very fun, it's either indexing/compiling, or just waiting while the build system tries to decide which files were changed.
A powerful machine with SSD for Unreal is a must. Unity is not that beefy (thus responsive), but you don't get a powerful editor for materials, AI, visual scripting and so on out of the box.
Also guys at Unreal prefer new features over stability. Every release is a fight with bugs.