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OpenRA

openra.net

141–150 of 174 posts

Re: OpenRA

#141

If you play the original and then OpenRA you will be amazed how well OpenRA is balanced. As an example, while in the original game using allied artillery against soviet tesla coils was a dead sentence in OpenRA is great to be able to fire well beyond its range forcing you to come out of the base to defend it. They also added a ton of features which make the game truly enjoyable and fun to play. Well done OpenRA team!

Weird. I find the balance for player vs AI to be actually pretty horrible. AI can outrange artillery sight so you have no choice but to push forward always or micro manage units. I have a fork of OpenRA on my GitHub where I try to address this, along with pathfinding bugs, enabling Tiberian Sun and fixing bugs with that. I also updated it to cross platform .NET 10 and bumped the performance up about 6-10x fixing mino…

> AI can outrange artillery sight so you have no choice but to push forward always or micro manage units.

Since when is having to micro your units viewed as an issue in an RTS?!

Re: OpenRA

#143

If you play the original and then OpenRA you will be amazed how well OpenRA is balanced. As an example, while in the original game using allied artillery against soviet tesla coils was a dead sentence in OpenRA is great to be able to fire well beyond its range forcing you to come out of the base to defend it. They also added a ton of features which make the game truly enjoyable and fun to play. Well done OpenRA team!

To me in second grade, Red Alert was literally just building Tesla Coils.

The slow creep of telsa coil towrds the enemy base was my favorite.

Re: OpenRA

#145

Open RA2 also exists. I think RA2 is significantly better and the peak of what an RTS can be. Say what you want about EA, but they not only tolerated Open RA, but they straight up opened sourced the older games. More publishers need to do this. I wouldn’t even mind a crowdfunding effort( give the proceeds to charity) to release the source for other games.

> Open RA2 also exists

Does it? I couldn't find anything like that.

Re: OpenRA

#146
post #111

Earlier quoted context omitted.

I must have paid for a various copies of RA2 5 times over the years. I imagine they got enough monitization from those old titles.

I would pay inflation adjusted original retail for a GOG DRM-free version of RA2.

> inflation adjusted original retail

It would be more expensive than AAA games then.

Re: OpenRA

#147

Played OpenRA a few years back, and as an 80s/90s kid played the original. OpenRA is great in my books. I've linked this before, but I suggest watching some.of the competition replays of OpenRA from the "five aces" YouTube channel ( https://www.youtube.com/watch?v=kmywk-96Irk ).

[dead]

Played the game, very fun! Keep up the great work.

Re: OpenRA

#148
post #109

Open RA2 also exists. I think RA2 is significantly better and the peak of what an RTS can be. Say what you want about EA, but they not only tolerated Open RA, but they straight up opened sourced the older games. More publishers need to do this. I wouldn’t even mind a crowdfunding effort( give the proceeds to charity) to release the source for other games.

>Say what you want about EA, but they not only tolerated Open RA They also don't have a choice though. There's nothing illegal or actionable about OpenRA. At most EA could have potentially forced them not to refer to CnC on the github, but even then its not clear that that's enforceable

[deleted]

Re: OpenRA

#150
post #47

Earlier quoted context omitted.

Huh. You know, I wonder. The API provided to AI scripts must have enough info for limited strategies, but I've never seen what's what. You have. What are the possibilities for just giving Claude that each turn. Yes, insane over kill, but in a couple of years Claude level AI will run locally on laptops...

I'm really not sure about the timelines, but I can easily speak to the state of things for today: LLMs are very wasteful and slow for real-time decisions. The "thinking" ones have no chance and if you disable thinking, they really struggle with querying the context with the right calls. For the once in a moonshot scenarios that they have enough context and ample time to react, they are great! Developing AI scripts, h…

I recently tried playing OpenRA with GPT-5. Didn’t have enough time to put into it properly, but the solution I reached would plan future actions in batches based on game state, including decisions to make based on conditions/thresholds being met.

Maybe something like Gemini Flash would do a much better job.

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