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GTA 6 will cost $80

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141–149 of 149 posts

Re: GTA 6 will cost $80

#142

I've been seeing a lot of drama around price increases in games, but I just don't find it to be that bad. I mean, 25 years ago a new game cost $50, and now that huge open worlds are common and the playtime can be in the hundreds of hours, and adjusting for inflation, I don't think $80 is a huge ask.

At the same time though they have a much larger customer base to sell to. Most things get cheaper with higher sales volume. If course that is probably part of the reason why the price of games stayed similiar for so long. But it is still a good thing to keep in mind, especially with such a well known studio.

Re: GTA 6 will cost $80

#143

Earlier quoted context omitted.

Sonic the Hedgehog 3 launch price was $69.99. in 1994. That's $159.89 in today's dollars.

And that was only half the planned game until you bought Sonic & Knuckles with Lock-On Technology.

That was definitely worth the money. Can be used with the older games and did a few fun things with other games, plus you could build the Sega Tower of Power.

Re: GTA 6 will cost $80

#144
post #71

There's no way it lives up to the hype, right?

Long time GTA fan and I have to agree. There’s an unbelievable amount riding on this one, and I feel like the GTA satirical magic is somewhat lost. From what I heard, a lot of the original team from R* have left - but let’s see! Real info is scarce.

Re: GTA 6 will cost $80

#145
I'm surprised it won't be more.

You're telling me, you're building a product for adults who spend $1,500 or more on a PC, and you're selling your software that took a Burj Khalifa amount of effort to develop to these people for 5% of the cost of the machine they're going to run it off of?

It should probably cost closer to $180 bucks instead of $80.

Re: GTA 6 will cost $80

#146

I've been seeing a lot of drama around price increases in games, but I just don't find it to be that bad. I mean, 25 years ago a new game cost $50, and now that huge open worlds are common and the playtime can be in the hundreds of hours, and adjusting for inflation, I don't think $80 is a huge ask.

Some games (lots of ROM chips) cost even more in the cart era. I paid $70 for NBA Jam on SNES in 1994, which is about $160 in inflation-adjusted 2026 dollars.

Re: GTA 6 will cost $80

#147

Excuse my silly question, but what's the point of pre-buying a game, if it will only exists as a downloadable copy. I get you want to gift it for xmas, but for the rest of players? The point of pre-sale is to make sure you will get one when it comes out?

no the point of presale is none with this specific release its in all cases just a digital copy and of those, they can generate infinite amount of codes...

so personally im just gonna wait a year for the PC release (a year max 2 is most likely)

Re: GTA 6 will cost $80

#148
post #71

There's no way it lives up to the hype, right?

It will flounder for years as a game rife with startup screens, unskippable content, microtransactions, an intermittently working forever online connection, and a toxic multiplayer.

Then it will hit PC. Mods will breathe new life into it. Cracks will dispense away with the invasive framerate-killing mechanisms. An underground P2P multiplayer client will be developed and it will get wildly successful. Rockstar will sue, then finally settle.

Re: GTA 6 will cost $80

#149
post #79
post #18

Over a decade of development and an estimated budget between $1-2 Billion, I am okay with paying ten bucks more. There are significantly lesser games selling for full retail.

I'm only 25 but I remember when games were $40 - $60 lol. GTA 6 is certainly worth the extra price but man I didn't realize how good we had it.

In 1992 street fighter II for SNES was $90 canadian
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