I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message. Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled. In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.
Claude: Elevated errors across many models [resolved]
141–150 of 173 posts
Re: Claude: Elevated errors across many models [resolved]
#142I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message. Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled. In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.
Re: Claude: Elevated errors across many models [resolved]
#143I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message. Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled. In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.
Good to see it's not just me...
Re: Claude: Elevated errors across many models [resolved]
#144I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message. Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled. In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.
> in windows terminal This is an aside, but I'm really struck by how many people on HN use Windows (based on repeated mentions I've seen in comments). I've worked for a pretty wide range of companies over the last decade and only one, maybe two companies even had any people that worked on Windows machines. I haven't worked at a company where devs used Windows in 15 years (and even that company eventually switched to…
Re: Claude: Elevated errors across many models [resolved]
#145Earlier quoted context omitted.
Anthropic's and OpenAI's products are janky and their services are unreliable, but they have incredible product-market fit and revenue growth. They deserve a ton of credit for getting the big things right. The risk for them is that someone matches their products while also having non-janky products and reliable services. Distributed systems infrastructure, especially, is much less forgiving of vibe coding than applic…
> I'd love to see either Anthropic or OpenAI really step up their infrastructure game. It's worth noting that OpenAI's official uptime numbers are significantly better than Anthropic's: 99.9x% for API/Codex, versus I'd obviously like OpenAI's numbers to be higher too, but this is one reason it really annoys me when the head of Claude Code goes on podcasts implying that software engineering as a whole, not just the ac…
I see a lot of people speaking about a 10x productivity improvement and so on. When I work on hobby projects, I do see that. Just last weekend, I set up a hobby project that I've been thinking about for a while. I'm pretty sure it would have taken me at least a week to implement manually, but instead, it took me three hours.
But some of the systems I have to work on during the day are so big and complicated that you can spend multiple days on a small feature or even just tracking down a bug, even with the support of Opus.
Expecting even a 2x productivity improvement on some those systems is wildly unrealistic. I'm seeing a lot of people get stressed out because the productivity gains from simple application building trickle into the expectations for these complex systems.
That said, if things keep improving at this rate it might just be a matter of time.
Re: Claude: Elevated errors across many models [resolved]
#146I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message. Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled. In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.
> in windows terminal This is an aside, but I'm really struck by how many people on HN use Windows (based on repeated mentions I've seen in comments). I've worked for a pretty wide range of companies over the last decade and only one, maybe two companies even had any people that worked on Windows machines. I haven't worked at a company where devs used Windows in 15 years (and even that company eventually switched to…
Re: Claude: Elevated errors across many models [resolved]
#147I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message. Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled. In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.
> in windows terminal This is an aside, but I'm really struck by how many people on HN use Windows (based on repeated mentions I've seen in comments). I've worked for a pretty wide range of companies over the last decade and only one, maybe two companies even had any people that worked on Windows machines. I haven't worked at a company where devs used Windows in 15 years (and even that company eventually switched to…
Re: Claude: Elevated errors across many models [resolved]
#148Earlier quoted context omitted.
> in windows terminal This is an aside, but I'm really struck by how many people on HN use Windows (based on repeated mentions I've seen in comments). I've worked for a pretty wide range of companies over the last decade and only one, maybe two companies even had any people that worked on Windows machines. I haven't worked at a company where devs used Windows in 15 years (and even that company eventually switched to…
While we're doing anecdotes: I essentially never meet people who own an iPhone, and I've lived (3 months+) in a huge number of countries and cities. The handful people who do are American; bubbles exist :) For a long time, high end graphics and games was mainly done on Windows and Visual Studio. I'm from that world, and only made the Linux transition last year November after Microsoft forced everyone's hand.
Re: Claude: Elevated errors across many models [resolved]
#149I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message. Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled. In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.
Re: Claude: Elevated errors across many models [resolved]
#150I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message. Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled. In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.
> in windows terminal This is an aside, but I'm really struck by how many people on HN use Windows (based on repeated mentions I've seen in comments). I've worked for a pretty wide range of companies over the last decade and only one, maybe two companies even had any people that worked on Windows machines. I haven't worked at a company where devs used Windows in 15 years (and even that company eventually switched to…
I think that your range of companies was much less wide then you think.
> I honestly can't even remember that last time I saw a serious developer pull out a Windows laptop.
What is unserious developer?