[Edit: Looks like I currently have no invites left. As I get more, I'll give them out and update this post.] I think I have a few invites to give out. Let me know if you'd like one. P.S. I'm Resistance using the name drew
Google Launches Ingress, a Worldwide Mobile Alternate Reality Game
141–150 of 152 posts
Re: Google Launches Ingress, a Worldwide Mobile Alternate Reality Game
#142Thanks in advance!
Re: Google Launches Ingress, a Worldwide Mobile Alternate Reality Game
#143thanks in advance!
Re: Google Launches Ingress, a Worldwide Mobile Alternate Reality Game
#144I've been so waiting for something like this. While I'm expecting to be disappointed by this early effort the idea is exciting and something that was inevitable. There was a great anime series that sadly doesn't have distribution in the US called Denno Coil[1] that is required viewing for anyone interested in augmented reality. The series follows a group of kids in a city that grow up with Google Glasses type functio…
If you like that kind of thing I'll push Kaiba as a further-future look at a world where the ability to edit memories and change bodies makes personal identity much more nebulous. It's all emphasised with these amorphous visuals that are a great example of something that's only possible in the animated medium.
Re: Google Launches Ingress, a Worldwide Mobile Alternate Reality Game
#145[Edit: Looks like I currently have no invites left. As I get more, I'll give them out and update this post.] I think I have a few invites to give out. Let me know if you'd like one. P.S. I'm Resistance using the name drew
Re: Google Launches Ingress, a Worldwide Mobile Alternate Reality Game
#146Does anyone know if this is really 'multiplayer' or if your experience is in any way influence by the progress of others? I've toyed with a similar ideas but the problem was that your GPS location doesn't guarantee you are really there. There are plenty of ways to spoof your location. So, my point is it will only be a matter of time until there are bots that walk around for you. If this is purely a 'single player' ga…
Couldn't you use physical QR code stickers for such proof of location? They can be fairly small and merely need to contain a random UID code (or an URL with the code as query parameter). Of course that only works up until people start sharing those codes online, even though you can tweak game mechanics to discourage players wanting to do that, it's impossible to prevent.
Precisely. Which is why I think this will have a tough time succeeding. Even casual gamers will eventually get frustrated. This is also the sort of thing that is difficult to repair once the damage is done.
Re: Google Launches Ingress, a Worldwide Mobile Alternate Reality Game
#147Earlier quoted context omitted.
It would be meaningless, if we lived in an undetectable simulation. But IIRC, there's a recent paper that allows us to detect if we live at least in certain kinds of simulations. Ah, here we go: http://www.technologyreview.com/view/429561/the-measurement-...
If I understand it correctly, they basically say "Our universe is discrete, therefore we're in a simulation". Ok, if "being in simulation" == "discreteness", than yes, "being in simulation" is meaningful. But why not just argue whether our universe is discrete? Why introduce the concept of simulation, which evokes a picture of some higher level universe with a big computer running our universe. Which is just an idea…
Re: Google Launches Ingress, a Worldwide Mobile Alternate Reality Game
#148This is somewhat alarming for my team as we've been working on very similar stuff for a while now (albeit for iOS). Oh well, full steam ahead, I suppose.
I'm curious, how are you dealing with cheaters via spoofed GPS locations?
Re: Google Launches Ingress, a Worldwide Mobile Alternate Reality Game
#149Earlier quoted context omitted.
I'm curious, how are you dealing with cheaters via spoofed GPS locations?
sorry, was sick all weekend! So far we haven't worked out anti-cheating strategies, because we haven't really structured the initial challenges around rewards or achievements, but rather around personal interests. As we add more traditional rewards and scoring type stuff (it hurts my soul to type gameification with sincerity) we'll have to start addressing cheating, particularly if we release clients on other platfor…
Somewhat related... I'm not sure if you checked out my HN profile but I actually founded a gamification platform company called http://IActionable.com a few years ago. We started it before the word 'gamification' even existed got to watch in horror as people turned it into a cheap gimmick instead of properly implementing it. We actually don't like the term 'gamification' and the baggage that comes with it. Dealing with cheating was a high priority on our list when we initially targeted social applications but we eventually found the enterprise market to be the best fit for our technology. Basically, we were able to avoid the cheating problem because we made the 'game' involve people you really knew which naturally discouraged cheating.
Re: Google Launches Ingress, a Worldwide Mobile Alternate Reality Game
#150Earlier quoted context omitted.
sorry, was sick all weekend! So far we haven't worked out anti-cheating strategies, because we haven't really structured the initial challenges around rewards or achievements, but rather around personal interests. As we add more traditional rewards and scoring type stuff (it hurts my soul to type gameification with sincerity) we'll have to start addressing cheating, particularly if we release clients on other platfor…
No problem! I hope you can figure it out. I've had many ideas for GPS-based games but as an avid gamer I couldn't help see all the ways I could cheat my own system. Somewhat related... I'm not sure if you checked out my HN profile but I actually founded a gamification platform company called http://IActionable.com a few years ago. We started it before the word 'gamification' even existed got to watch in horror as peo…
Thank you for your comments, I'm definitely going to check out your firm's site and from a business and personal interest standpoint because frankly it seems like you've thought through at least several things we haven't quite gotten to yet. For example, I hadn't realized (although perhaps intuitive in hindsight) that the context of whom you are playing with/against can effectively curb anti-social behavior like cheating.