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I ported Mac OS X to the Nintendo Wii

bryankeller.github.io

141–150 of 337 posts

Re: I ported Mac OS X to the Nintendo Wii

#141

The Wii is very moddable. I've modded my Wii in the past just for playing modded versions of Super Smash Brother Melee (mainly training packs, like flashing a red light when I miss an L-cancel).

Yes - this project (and countless others) would not have been possible without the incredible work to hack the Wii from Team Twiizers (now fail0verflow) back in the day. The work they did was a huge inspiration for me getting into computer science when I was a teenager.

Re: I ported Mac OS X to the Nintendo Wii

#142

Earlier quoted context omitted.

Ah, the Procrustian definition of "real hacker", where using AI disqualifies you but using Github pages is considered only a minor infraction. The build-in-public era of hacking has really turned this field into an influencer economy.

Whats wrong about Github pages?

Absolutely nothing. People protest Github to virtue signal their anti-Microsoft sentiment and fill a hole in their personality.

Similarly, "zero mention of AI" is just a surface-level observation that says nothing about how the project was completed and everything about your own insecurities defining the word hacker.

Re: I ported Mac OS X to the Nintendo Wii

#143

Earlier quoted context omitted.

Gotta love that particular Redditors follow up comment: >Go ahead and downvote me. I am correct on every single thing I said

Tempted to necro a 5 year old reddit post just to tell that guy he was wrong, honestly

This is why Reddit defaults to archiving posts (preventing new comments or votes) after 6 months.

Re: I ported Mac OS X to the Nintendo Wii

#144
post #97
post #89

Congrats, great project and great writeup. That would have won MacHack back in the day. Now that the MacBook Neo has an A18, I wonder if you could get MacOS running on an iPhone? :)

There is a zero percent chance of that ever happening.

Are you willing to elaborate on the _why_ or is this a challenge comment, similar to the reddit comment that spurred this project? ;)

Re: I ported Mac OS X to the Nintendo Wii

#145
post #25

Nice work and write-up! A side note: you embedded .mov videos inside tags. This is not compatible with all browsers (notably Chrome and Firefox), which won't load the videos.

If it's not working on Chrome nor Firefox, it's safe to say it's incompatible with almost all browsers.

Works on Orion.

Re: I ported Mac OS X to the Nintendo Wii

#146

The Wii is very moddable. I've modded my Wii in the past just for playing modded versions of Super Smash Brother Melee (mainly training packs, like flashing a red light when I miss an L-cancel).

I wrote that L-cancel training code! Funny to see it come up out of nowhere. I too have always adored the Wii and its moddability. It'd be my go-to choice if I someday ever get the itch to write console homebrew software of my own.

Re: I ported Mac OS X to the Nintendo Wii

#147

Before figuring out how to tackle this project, I needed to know whether it would even be possible. According to a 2021 Reddit comment: There is a zero percent chance of this ever happening. Feeling encouraged, I started with the basics: what hardware is in the Wii, and how does it compare to the hardware used in real Macs from the era. I LOL'd

Wasn't the old Linux joke, don't ask "how do I do X with Linux" (because you'd get ridiculed for not reading the docs) but instead, just state "X isn't possible with Linux" and then someone would show you how it's done?

Or eventually you could answer wrongly to a question without answers, triggering plenty of correct ones

Re: I ported Mac OS X to the Nintendo Wii

#148
post #36

Not only is this an insanely cool project, the writeup is great. I was hooked the whole way through. I particularly love this part: > At this point, the system was trying to find a framebuffer driver so that the Mac OS X GUI could be shown. As indicated in the logs, WindowServer was not happy - to fix this, I’d need to write my own framebuffer driver . I'm surprised by how well abstracted MacOS is (was). The I/O Kit…

> I'm surprised by how well abstracted MacOS is (was).

Usually the difference between something being well-abstracted vs poorly-abstracted is how well it's explained.

Re: I ported Mac OS X to the Nintendo Wii

#150

> As for RAM, the Wii has a unique configuration: 88 MB total TIL Wii has only 88MB of RAM. Fortunately games weren't electron-based.

Another funny history fact with the Wii is Windows Vista released the same month in North America. People were so upset that the minimum requirement for Vista said 512 MB (which was already more than the average existing home PC of the time had without an upgrade) but it ran like crap unless you had more.

We truly had to get away with less back then. These days it feels like there is a bit more headroom where 8 GB is on the downtrend, 16 GB is becoming the most common, and the user's apps are enjoying the extra fat.

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