* Does the spec become part of the repository?
* Does "true open source" require that?
* Is the spec what you edit?
141–150 of 257 posts
* Does the spec become part of the repository?
* Does "true open source" require that?
* Is the spec what you edit?
I think Antirez is gonna change his tune about this as soon as OpenAI et.al. start requesting royalties from software you built using their AI.
I think he would too, but they’re obviously not going to do that.
"OpenAI CFO Sarah Friar sketched a future in which the company's business models evolve beyond subscriptions and could include royalty streams tied to customer results." [1]
"Speaking on a recent podcast, Friar floated the possibility of "licensing models" in which OpenAI would get paid when a customer's AI-enabled work produces measurable outcomes." [1]
$30 a month or whatever amount of $$ per token does not justify the valuation of these companies. But you know what does? 5% of revenue from your software that their AI helped you to create. I can see world in which you must state you've used their AI to write code and you must use specific licenses to that code, which allows them part of your revenue.
[1] https://www.businessinsider.com/openai-cfo-sarah-friar-futur...
I think Antirez is gonna change his tune about this as soon as OpenAI et.al. start requesting royalties from software you built using their AI.
Earlier quoted context omitted.
Also it's not only the work of "the model" it's the work of human beings the model is trained on, often illegally.
Copyright infringement is a tort. “Illegal” is almost always used to refer to breaking of criminal law. This seems like intentionally conflating them to imply that appropriating code for model training is a criminal offense, when, even in the most anti-AI, pro-IP view, it is plainly not.
This is false, at least in general usage. It is very common to hear about civil offenses being referred to as illegal behavior.
Earlier quoted context omitted.
I think he would too, but they’re obviously not going to do that.
"OpenAI is exploring licensing models tied to customer outcomes, including pharma partnerships." [1] "OpenAI CFO Sarah Friar sketched a future in which the company's business models evolve beyond subscriptions and could include royalty streams tied to customer results." [1] "Speaking on a recent podcast, Friar floated the possibility of "licensing models" in which OpenAI would get paid when a customer's AI-enabled wo…
[stub for offtopicness]
How does it feel to see all your programming heroes turn into Linkedin-style influencers?
I have 30+ years of industry experience and I've been leaning heavily into spec driven development at work and it is a game changer. I love programming and now I get to program at one level higher: the spec. I spend hours on a spec, working with Claude Code to first generate and iterate on all the requirements, going over the requirements using self-reviews in Claude first using Opus 4.5 and then CoPilot using GPT-5.…
With the rise of AI, maybe programmers will be put back in their rightful place, as contributors of the final small piece of the development process: a translation from business terms to the language of the computer. Programming as a profession should, by all rights, be obsolete. We should be able to express the solution directly in business terms and have the translation take place automatically. Maybe that day will be here soon.
Earlier quoted context omitted.
How does it feel to see all your programming heroes turn into Linkedin-style influencers?
I don't see Carmack or Torvalds doing this, so it's all good (for now).
Earlier quoted context omitted.
I don't see Carmack or Torvalds doing this, so it's all good (for now).
How big of a Carmack fan are you really, if you don't know one of his most well known takes on programming? (And you definitely don't need to be a fan.) Carmack has been heavily in favor of leveraging power tools since way back. Direct quote from the man himself: > I will engage with what I think your gripe is — AI tooling trivializing the skillsets of programmers, artists, and designers. > My first games involved ha…