Nearly 90% of Windows Games Now Run on Linux
141–150 of 276 posts
Re: Nearly 90% of Windows Games Now Run on Linux
#142Earlier quoted context omitted.
I suppose that is an issue how a specific game was made, not inherent to Unity. I like to look inside game files and a .zip archive of 1GB unpacking to ~10GB game made me suspicious.
My first guess would be it has lots of uncompressed images or badly compressed videos as artifacts.
So it'd be surprising to me if a developer chose to use uncompressed/lightly compressed assets, and compressing them caused performance to increase; because you're intentionally choosing the tradeoff in the opposite direction the developer did
Of course, there are game developers that are less technical and may not have knowingly made that tradeoff in which case all bets are off, but the games made by those developers tend not to be the kind that require beefy machines to run at 60fps+
Re: Nearly 90% of Windows Games Now Run on Linux
#143What matters if it will run if anti cheat software then breaks it?
Shame on you Rockstar (although cheating ruined the game on PC there's been enough time to fix it).
Re: Nearly 90% of Windows Games Now Run on Linux
#144Re: Nearly 90% of Windows Games Now Run on Linux
#145Re: Nearly 90% of Windows Games Now Run on Linux
#146I never managed to get anything close to 90% of my library to run on the same windows installation, but I gave up years ago, and just use Linux instead.
Re: Nearly 90% of Windows Games Now Run on Linux
#147In case you don't own a Steam Deck and would like to see how much of your library would run on Linux: 1. Go to your library 2. Click the filter button 3. Under "hardware support" you'll see a dropdown "Steam Deck" with 4 options, here's some explanation what they mean: Verified - Means this game 100% works on Linux (and Deck), which is verified by Valve Playable - Means this game works on Linux (and Deck) but it migh…
Windows users with my GPU report the same symptoms as I hit, fwiw.
Re: Nearly 90% of Windows Games Now Run on Linux
#148I am an avid linux user but never switched my gaming PC to linux, until the Win10 > Win11 debacle which has made me switch. I am using EndeavorOS, my first Arch flavoured distro, it's excellent. Honestly it has all "just worked". Drivers were auto installed, I pointed Steam to my existing library on an NTFS drive originally used by windows, and it just plays my existing library fine. Cyberpunk2077, Red Dead 2, Starfi…
Last I tried NTFS on Linux it was stable but not fast, especially for writes. If it's not a notable difference between Windows and Linux then that's a big improvement from those days.
I think you could probably get a decent IO performance boost and reduce loading times by moving the library over to something like ext4 or xfs, at the cost of portability.
Re: Nearly 90% of Windows Games Now Run on Linux
#149Re: Nearly 90% of Windows Games Now Run on Linux
#150Earlier quoted context omitted.
> Games that rudely switch to fullscreen, I can run in Wine Virtual Desktop. Previously on Windows, I had to configure hacks like DxWnd and it didn't always work. Maybe Wine could be ported to Windows :-)
There will be a day when Microsoft ships a "Windows" that cuts all legacy compatibility except for an included distribution of Wine.