Earlier quoted context omitted.
Give the people some Minecraft on steroids and they wouldn't notice how half-century flew by. Or those people of the past who would for generations not leave their village/county doing the same thing generation after generation.
I think the problems would come in the 2nd generation, who didn't choose to go on the mission.
Project Hyperion: Interstellar ship design competition
141–150 of 330 posts
Re: Project Hyperion: Interstellar ship design competition
#142I doubt the human psyche is capable of such a voyage while being awake the whole time. Even with all the toys and biomes, life will get boring and pointless fast, producing unfulfilled needs, disorder, conflict and revolt. People can't be ants in a colony working for such a narrowly defined goal through a lifetime, especially not multi-generationally. Our existence is based on constant questioning and revolutions. A…
Particles are indistinguishable, this means that the specific particles that make up a physical object (like a human) are not important, you could replace all of them with different particles, ship of Theseus style, and it would be the same object. What makes an object unique then is the specific configuration of the particles that make up that object. This configuration is a form of information. Fortunately, we alre…
The most likely way to move in the Universe is through something along the lines of von Neumann probes, which can be small machines sent at relativistic speeds across the whole galaxy, setting up these "spawn" points. Even at 10% speed of light it would take 1 million years to get such probes in strategic points to cover most of our galaxy.
Re: Project Hyperion: Interstellar ship design competition
#143> Habitability for 1,000 ± 500 people over centuries Is this enough for a healthy breeding population?
Re: Project Hyperion: Interstellar ship design competition
#144An interstellar ship is indistinguishable from a generational colony ship because there's no way to realistically travel between stars in timelines that don't span generations unless we extend human lifetimes to centuries or longer. That's possible but doesn't change the trael times. It just means you live to the destination rather than your descedants do. And let's aside the serious ethical issue of you choosing to…
It's interesting how frequently the issue of unborn children's consent is brought up. This consent is impossible, it's never existed and never will exist, and the only alternative seems to be nihilism.
Re: Project Hyperion: Interstellar ship design competition
#145Link to Canva presentation for the winning entry https://www.canva.com/design/DAGmr3ubC8E/LHHAeeAIGGQe_TkZVs-...
Re: Project Hyperion: Interstellar ship design competition
#146Re: Project Hyperion: Interstellar ship design competition
#147Link to Canva presentation for the winning entry https://www.canva.com/design/DAGmr3ubC8E/LHHAeeAIGGQe_TkZVs-...
Perhaps I'm being mean (haven't read the full presentation) - but the winning team is made up of 2 actresses/artists, 1 social innovator, 1 designer, and 1 astrophysicist?
But yes, it's a work of design more than a blueprint.
Re: Project Hyperion: Interstellar ship design competition
#148I doubt the human psyche is capable of such a voyage while being awake the whole time. Even with all the toys and biomes, life will get boring and pointless fast, producing unfulfilled needs, disorder, conflict and revolt. People can't be ants in a colony working for such a narrowly defined goal through a lifetime, especially not multi-generationally. Our existence is based on constant questioning and revolutions. A…
Menonites in space. Autistic astronauts only.
Re: Project Hyperion: Interstellar ship design competition
#149I'll admit it: I've clicked because of the books....
Re: Project Hyperion: Interstellar ship design competition
#150Earlier quoted context omitted.
And anti-gravity, as seen in the many machines and craft that easily hover around.
Most popular sci-fi in visual media up until recent examples like The Expanse and Cowboy Bebop (though only because the remake revived interest in the original) are soft sci-fi when it comes to walking around in spaceships.
I guess that's just too far out in the fictional physics system weeds for even the more dedicated of authors.