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The Zed Debugger Is Here

zed.dev

141–150 of 211 posts

Re: The Zed Debugger Is Here

#142
post #117

Earlier quoted context omitted.

The fact that they have released both features within 3 months of each other is mind boggling. Their development velocity is insane. These are not trivial features. Give them some time to polish, jeez.

Copying a buffer into a network call, reading a response, writing the buffer. Not trivial per se, but table stakes for an experienced developer. Rust probably slows them down here, but working correctly early is preferable imho.

Over simplify much?

Re: The Zed Debugger Is Here

#143
post #40

I was interested in Zed, but lost all interest when they started integrating "AI". I'm tired of "AI" everywhere. I'll just stick with Neovim until something better comes around. Which probably won't happen until after the "AI" bubble bursts.

I went to check out neovim and noticed it's currently sponsored by two AI products! Of course, that's one level removed from actually integrating AI in your product but, still—it's getting harder and harder to avoid altogether.

Thankfully for me, I guess, neovim broke my config about a year ago by changing the default color scheme in a way that I could not fix easily with confug. So I forked and built my own and will likely never update it.

Re: The Zed Debugger Is Here

#144
post #40

I was interested in Zed, but lost all interest when they started integrating "AI". I'm tired of "AI" everywhere. I'll just stick with Neovim until something better comes around. Which probably won't happen until after the "AI" bubble bursts.

It's trivial to disable it. I wouldn't let that hold you back from using an amazing editor!

Re: The Zed Debugger Is Here

#145

Earlier quoted context omitted.

What's forcing AI in Zed though? agent.enabled = false and it's gone, no?

Probably also requires an api key, no? So would be difficult to force. I have a firewall, OpenSnitch, so don’t have to worry much about programs trying to connect. But definitely would prefer they don’t unless directed. How does zed handle it?

There's a pair of config settings to turn off all of the AI features:

features.edit_prediction_provider=none agent.enabled=false

There's additional config to set if inline assistance is automatic, only when the user presses a key, fully disabled, etc.

Re: The Zed Debugger Is Here

#146

I'm very happy to see work on the debugger. This is the main feature preventing me from switching full time to zed. Unfortunately, "here" is not accurate. Not having a watch window, a stack trace view, and no mention of data breakpoints in the announcement still keeps the "beta" tag. I know those features will arrive eventually, but what is described is definitely not sufficient for 97% of my debugging sessions. I wo…

Is there a tracking issue for watching variables and data breakpoints? I'd like to see that as well.

Re: The Zed Debugger Is Here

#147
post #84

Earlier quoted context omitted.

[flagged]

Separate tools that do one thing well, works better sometimes. E.g. editors often integrate a terminal and file manager. I already have them open constantly, so have never used the integrated versions.

I used to use separate of each, but switched to the ones integrated into Zed. being able to click on a file in one and have it open one frame later in the others is very productive for me. e.g. click a link in my test runner's output to a line in a file and immediately jump to that file in the file tree and that line in a buffer.

Re: The Zed Debugger Is Here

#150

Earlier quoted context omitted.

Am I missing someone, or didn't they go open source last year? https://zed.dev/blog/zed-is-now-open-source

Ah right, you're right. It's that it doesn't have an installer for Windows. That's what I was stuck on. I could just build it... I guess.

There's also community builds for Windows: https://github.com/deevus/zed-windows-builds
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