Earlier quoted context omitted.
Hey congratulations! Did you approach Atlantic, or did they approach you? I’ve had a word game in-mind for years, and several attempts to implement it. It’s a tricky one but I’ll crack it one day :) My plan is to be acquired by a news company. So, how did you go about this? I have some ideas myself
>My plan is to be acquired by a news company. I feel like this is going about it the wrong way. This puzzle game licensed by The Atlantic for example, was made because they wanted to provide a fun game experience for their patrons. With games, the best games come from an organic experience. Its almost worse to have a preset plan. Not to mention, making a game is work - you have to have approachability, rules think th…
But I had all the game logic and flow mapped out long before I thought about platform.
Yes games are tough to make, I’ve made a few so far and it’s always a struggle