Earlier quoted context omitted.
Yup I don't feel sad at all anymore. Lets kill more monkeys!
Your sadness is valid. But we should not stop research because of it.
Neuralink patient controls games by thinking during interview
141–150 of 151 posts
Re: Neuralink patient controls games by thinking during interview
#142Earlier quoted context omitted.
Yeah those researchers would be aimlessly rotting in academia if he didn’t fund risky, out there stuff like this. I can’t name anyone else among his peers who spends their wealth on anything even remotely civilizationally beneficial.
>Would be rotting in academia They’d be doing research man
Re: Neuralink patient controls games by thinking during interview
#143Re: Neuralink patient controls games by thinking during interview
#144Earlier quoted context omitted.
I was sort of with you until the FSD
The new FSD is fantastic. It's not perfect but 12.3 is a massive upgrade over 11.x. Very natural. The end is within sight, really.
Re: Neuralink patient controls games by thinking during interview
#145Some clarity for ppl. - Other techniques would likely work for this patient. Eyegaze technology is pretty readily available. He has proximity switches for driving his chair and lets not forget voice control. So.. what does BCIe offer significantly? I think this is the BIG problem BCI has. The gains are not enough for a lot of people compared to what the AT sector can already offer. Please remember this. This guy coul…
Re: Neuralink patient controls games by thinking during interview
#146Earlier quoted context omitted.
The new FSD is fantastic. It's not perfect but 12.3 is a massive upgrade over 11.x. Very natural. The end is within sight, really.
IDK. I tried previous versions others said were “fantastic” and it was a pants-shitting experience every time, so I quickly turned it off. Plus I had to hold onto the steering wheel the entire time. That’s not “self driving” IMO
Re: Neuralink patient controls games by thinking during interview
#147Re: Neuralink patient controls games by thinking during interview
#148Earlier quoted context omitted.
IDK. I tried previous versions others said were “fantastic” and it was a pants-shitting experience every time, so I quickly turned it off. Plus I had to hold onto the steering wheel the entire time. That’s not “self driving” IMO
Version 12 is a quantum leap above version 11. It's not even comparable. V11 was just bad imo
Re: Neuralink patient controls games by thinking during interview
#149Earlier quoted context omitted.
They probably interviewed him to see if he’d be a good person for PR reasons. And I imagine he got it for free. So he has plenty to be happy about with the situation
I'd rather hear about his own experiences from the man himself, without someone from Neuralink standing over him and hyping it for a press release.
Re: Neuralink patient controls games by thinking during interview
#150Earlier quoted context omitted.
I‘ve been wondering if Apple‘s AR Headset would be a useful tool for people in similar situations. Did you have a chance to try it, yet?
Doesn't that headset require you to be able to move your head in various directions, and be able to use gestures and such? I just looked at some videos during the release, and those things seems to be a pretty fundamental part of using it.
https://support.apple.com/en-gb/guide/apple-vision-pro/tan42...