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Coding in Vision Pro

willem.com

141–150 of 465 posts

Re: Coding in Vision Pro

#141
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

Same. I returned it the other night because I finally just gave up on trying to make it comfortable. My body was just rejecting it. I could make it 20-30 minutes.

It's a bunch of factors. Heavy, lots of pressure on a few specific points, the dangling cable to a slippery battery which I had to leave plugged in all day, the grainy passthrough... But most of all it's just too heavy. And connection would sometimes get janky between Mac and Vision Pro.

I've got high hopes for generation 2 and 3 but it needs time to cook.

Re: Coding in Vision Pro

#142

I rented a Quest 2 a couple of years ago to try out programming in it. I’d read a post someone made about his spending 8 hours a day in it. For me it wasn’t quite enough. The fresnel lenses make “God rays” at the edges and the text was readable, but not pleasant to read. I’m planning sometime to try the Quest 3. The Vision Pro seems like it might be the best option because it’s purpose built for that. Also I’m a Mac…

I have the Quest 2 and the text isn't legible enough for me to write code for any length of time.

I work with someone who has said "if the Quest 2 was a 0 on the usability scale, the Quest 3 is an easy 8 - it's that much better." I've not tried it myself, but I don't think my coworker is exaggerating.

Re: Coding in Vision Pro

#143

When reading about headset experiences, I'd de-weigh any insights that are within 3 months of the first headset purchase. The first few dozen sessions are novel, you get a kick (and social media views) about sharing how completely your life has changed to fit the headset. More often than not, it's collecting dust on the shelf within a few months. Sort of like an expensive blender you were so excited to get, you imagi…

Yeah, I really like the Macbook and the iPhone, but basically everything else apple produces is pretty shit these days, even the airpods are just alright (I mean, the audio quality, design, and form factor are amazing, but they are super buggy and there are better wireless earbuds for the price). It would be a great shame if a secure, well designed, easy to use computer loaded with a custom-built, well supported unix…

> there are better wireless earbuds for the price

Not that I’ve found. Maybe on individual features, but not as a whole product.

Re: Coding in Vision Pro

#144
post #94
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

I haven't tried them, but I imagine that despite the high resolution, text that is badly aligned (and probably constantly imperceptibly wobbling) strains the eyes. The software should probably force text to be aligned on whole real pixels, even if that detracts a little from the realism. And the best would probably be to keep virtual screens completely fixed until you move by a certain, largish degree (as an option).…

I've watched a few reviews where the claim is "multiple 4k monitors", and even on Apple's site it says "More pixels than a 4K TV. For each eye.". But any virtual monitor is going to be scaled down, and with "spatial computing" being the desired interaction, it's not going to be projected at a fixed point on the embedded screens. Sure, when you have a 4k monitor across the room, it's smaller because it's further away, but the full resolution is there (reality is much higher fidelity than "retina display" ever was and even the Vision Pro is). When a virtual display is projected into a space further away, it's going to take up fewer pixels and be down-sampled. It's kind of annoying that the term "4k" is being used to refer to "physical space the display takes up" or "size reported to the operating system" rather than the physical pixel density.

Re: Coding in Vision Pro

#145

When reading about headset experiences, I'd de-weigh any insights that are within 3 months of the first headset purchase. The first few dozen sessions are novel, you get a kick (and social media views) about sharing how completely your life has changed to fit the headset. More often than not, it's collecting dust on the shelf within a few months. Sort of like an expensive blender you were so excited to get, you imagi…

I still love making smoothies, it just turned out that they are way too many calories :(

Re: Coding in Vision Pro

#146
I participated in a couple Vision Pro demos at Apple HQ prior to launch day. One with a security focus, one with a health applications focus. The security profile, btw, is super boring: on the network, it looks like an iPad.

Health applications: pretty cool for education, maybe other things, eventually.

What I think would be compelling, for me, is the ability to use it on travel. To be on a plane and not have to worry about breaking a laptop screen when the person in front of me tips their seat back, not have to worry about someone shoulder surfing me. In yet another boring hotel room? Let's escape!

Now, the problem is that, in many meetings, a laptop is barely acceptable as it is (in some cases, not at all acceptable). So, I still have to bring a laptop. So, my backback is now ... heavier? I'm already carrying multiple devices required by various security policies.

Is this juice worth the squeeze? I can't bring myself to spend my own money on this. And I helped develop an AR device. I'd be happy to use it if the company bought it. But you're in for almost $5k after applecare, accessories, etc.

Re: Coding in Vision Pro

#147

When reading about headset experiences, I'd de-weigh any insights that are within 3 months of the first headset purchase. The first few dozen sessions are novel, you get a kick (and social media views) about sharing how completely your life has changed to fit the headset. More often than not, it's collecting dust on the shelf within a few months. Sort of like an expensive blender you were so excited to get, you imagi…

I love this comment, I think you're completely right.

What I love most about this comment is how it caused me to reflect on what I use daily and get some amount of joy from.

When it comes to Apple products in particular I use an Apple Studio display at home, I use it for 10hours per day, every day, and honestly I have no complaints, it's probably one of the best bits of technology I use daily.

However, it's completely unsexy and has (at least on paper) extremely stiff competition. Not only that it was maligned by the tech media upon release.

Yet, it just subtlely benefits my life because the speakers are excellent, the webcam is servicable (the novelty of the fact it tracks you never truly wears off) and the size/pixel density is great.

It's weird that I'm waxing poetic like this about such a boring device, but that's kinda my point, your comment made me reflect about all the little tech around me that I use every day that just sort of shifted into the background. Quietly doing its job excellently.

Re: Coding in Vision Pro

#148
post #94
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

I haven't tried them, but I imagine that despite the high resolution, text that is badly aligned (and probably constantly imperceptibly wobbling) strains the eyes. The software should probably force text to be aligned on whole real pixels, even if that detracts a little from the realism. And the best would probably be to keep virtual screens completely fixed until you move by a certain, largish degree (as an option).…

Text in natively rendered apps is perspective corrected before rendering and incredibly sharp as a result. It’s been mentioned in a few interviews in passing.

Text in streamed displays from a Mac may suffer from pixel misalignment.

Re: Coding in Vision Pro

#149

I participated in a couple Vision Pro demos at Apple HQ prior to launch day. One with a security focus, one with a health applications focus. The security profile, btw, is super boring: on the network, it looks like an iPad. Health applications: pretty cool for education, maybe other things, eventually. What I think would be compelling, for me, is the ability to use it on travel. To be on a plane and not have to worr…

Where do you work where laptops at meetings aren't acceptable? Not seeing laptops is an extremely reliable red flag for me.

Re: Coding in Vision Pro

#150

I participated in a couple Vision Pro demos at Apple HQ prior to launch day. One with a security focus, one with a health applications focus. The security profile, btw, is super boring: on the network, it looks like an iPad. Health applications: pretty cool for education, maybe other things, eventually. What I think would be compelling, for me, is the ability to use it on travel. To be on a plane and not have to worr…

Where do you work where laptops at meetings aren't acceptable? Not seeing laptops is an extremely reliable red flag for me.

why exactly?
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