Earlier quoted context omitted.
> Or the way this person walks: > https://cdn.openai.com/tmp/s/a-woman-wearing-a-green-dress-a ... Also, why does she have a umbrella sticking out from her lower back?
I suppose the lady usually has an umbrella in this kind of situation, so it felt the umbrella should be included in some way: https://youtu.be/492tGcBP568
Video generation models as world simulators
141–150 of 171 posts
Re: Video generation models as world simulators
#142I find it wild that this model does not have explicit 3D prior, yet learns to generate videos with such 3D consistency, you can directly train a 3D representation (NeRF-like) from those videos: https://twitter.com/BenMildenhall/status/1758224827788468722
You aren't looking carefully enough. I find so many inconsistencies in these examples. Perspectives that are completely wrong when the camera rotates. Windows that shift perspective, patios that are suddenly deep/shallow. Shadows that appear/disappear as the camera shifts. In other examples; paths, objects, people suddenly appearing or disappearing out of nowhere. A stone turning into a person. A horse that suddenly…
Surely it's not perfect, but this was not the case for previous video generation algorithms
Re: Video generation models as world simulators
#143Every cv preprocessing pipeline is in shambles now.
Re: Video generation models as world simulators
#144Earlier quoted context omitted.
Where do you find the last two?
Part of this website changes after the video finished and switches to the next video. There is no way to control it. These are both "X wearing Y taking a pleasant stroll in Z during W"
Re: Video generation models as world simulators
#145Earlier quoted context omitted.
That is creepy...
Take a look at these adorable kangaroos to relax: https://cdn.openai.com/tmp/s/an-adorable-kangaroo-wearing-bl... https://cdn.openai.com/tmp/s/an-adorable-kangaroo-wearing-a-...
https://cdn.openai.com/tmp/s/an-adorable-kangaroo-wearing-bl...
no but for real this seems to be the most "adorable" one:
https://cdn.openai.com/tmp/s/an-adorable-kangaroo-wearing-bl...
Re: Video generation models as world simulators
#146I think people might be missing what this enables. It can make plausible continuations of video, with realistic physics. What happens if this gets fast enough to work _in real time_. Connect this to a robot that has a real time camera feed. Have it constantly generate potential future continuations of the feed that it's getting -- maybe more than one. You have an autonomous robot building a real time model of the wor…
(and throw this in for good measure https://www.wired.com/story/this-lab-grown-skin-could-revolu... heh)
Re: Video generation models as world simulators
#147> Other interactions, like eating food, do not always yield correct changes in object state
Can this be because we just don't shoot a lot of people eating? I think it is general advice to not show people eating on camera for various reasons. I wonder if we know if that kind of topic bias exists in the dataset.
Re: Video generation models as world simulators
#148Earlier quoted context omitted.
One more French brain we didn't manage to keep. The drain is just crazy at this point.
Do you have a list ?
And I get it, I went to the valley as well for some times, the money is better, the taxes are lower, you get more opportunities, meet more talented people and projects are way cooler.
Re: Video generation models as world simulators
#149Re: Video generation models as world simulators
#150If there's one thing I've always wanted, it's shitty video knockoffs of real life. Can't wait to stream some AI hallucinations.
Also - ironic choice of username considering this comment!