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Ableton Push 3

ableton.com

141–150 of 307 posts

Re: Ableton Push 3

#142
post #21

I own a Push 1 and 2, although at hobbyist level. The standalone Push 3 seems a great step forward. macOS has increasingly become user-hostile when it comes to audio (and other pro) users. For instance I have an expensive sound card that became useless with after a minor OS upgrade. I never got to troubleshoot it or find an official solution. That was incredibly discouraging - enough to move on to other hobbies. And…

>> And I'm a programmer - don't want to imagine the pains that musicians have to go through. Anyone doing it professionally will check all of their plugins/hardware has support for the latest macOS version before updating.

Sometimes... programmers are worse users than general users.

Re: Ableton Push 3

#143
post #129
post #21

I own a Push 1 and 2, although at hobbyist level. The standalone Push 3 seems a great step forward. macOS has increasingly become user-hostile when it comes to audio (and other pro) users. For instance I have an expensive sound card that became useless with after a minor OS upgrade. I never got to troubleshoot it or find an official solution. That was incredibly discouraging - enough to move on to other hobbies. And…

RME?

https://www.rme-audio.de/

Re: Ableton Push 3

#144
post #115
post #103

Earlier quoted context omitted.

offtopic, but what keyboard controller do you recommend? I have a cheap MIDI keyboard but the keyfeel is all wrong compared to the upright pianos I used to play as a kid. I'd like to get back into piano, and I know I struggled with phrasing/dynamics, and I worry that unweighted keys will teach me bad habits even though they're technically velocity sensitive...

Most MIDI keyboards aren't really made for piano performance or even really for piano practice. If you want a MIDI controller for this reason, I'd recommend going to a music store near you (if applicable) and playing a few and feeling the keys and go with the one that feels nicest for your budget.

Agreed—I think the economics just don’t justify production of good MIDI controllers. Outside of one or two models, they’re mostly bad. You have to try keyboards out in the store to find one you like. They won’t be a good replica of a piano, but they may be something you like.

Re: Ableton Push 3

#145
post #137
post #21

I own a Push 1 and 2, although at hobbyist level. The standalone Push 3 seems a great step forward. macOS has increasingly become user-hostile when it comes to audio (and other pro) users. For instance I have an expensive sound card that became useless with after a minor OS upgrade. I never got to troubleshoot it or find an official solution. That was incredibly discouraging - enough to move on to other hobbies. And…

Really? Which soundcard? I’ve always understood the core audio stuff to be very hassle free. That sounds like a huge problem and I’m really surprised the manufacturer didn’t fix that immediately unless it’s very legacy hardware.

It takes time to fix this stuff. It always has. I don’t know why.

Core audio is the API. You still need a driver for the audio interface. If it’s USB class compliant, then you get a driver for free. Not all devices are class compliant (for good reasons). You would be limited to the feature set provided by the USB audio class spec.

Re: Ableton Push 3

#146
post #63

So they built a Linnstrument? Honestly don't know who was first, but I know I looked at the Linnstrument a long time ago (when my daughter Linn was really young, she's 13 now). The Linnstrument looks better and has more buttons, and more is better, right? https://www.rogerlinndesign.com/linnstrument

>>more is better, right?

yes. always.

Re: Ableton Push 3

#147
post #96
post #91

I think my ideal setup is still the Push 2. You’ve got your mouse and keyboard for more tedious workflows and VST usage, and then the Push as an expressive platform to jam with and explore ideas on. Best of both worlds. It seems like the Push standalone was designed for performers in mind? Would be pretty sweet to not have to bring a laptop up on stage with you, I’d imagine, especially if your setup is modular and ot…

TBH this looks like the MPC Live (except done with by people with a bit of taste.) Sketch out things when you're out and about, some simple recordings etc., then bring it back to the studio and just plug it in and have everything there. It's a good plan, and it looks like a great execution, too.

The Mpc live is a full DAW in a box (with speakers too!) though. At first glance this seems more like a portable drum loop machine.

Re: Ableton Push 3

#148
post #21

I own a Push 1 and 2, although at hobbyist level. The standalone Push 3 seems a great step forward. macOS has increasingly become user-hostile when it comes to audio (and other pro) users. For instance I have an expensive sound card that became useless with after a minor OS upgrade. I never got to troubleshoot it or find an official solution. That was incredibly discouraging - enough to move on to other hobbies. And…

What audio interface were you using?

Re: Ableton Push 3

#149
Interesting that standalone is powered by Intel and not ARM (Intel 11th Gen Core™ i3-1115G4 processor with 8GB of RAM).

I wonder why? They already support Live on Apple Silicon.

CDM [1] reports that standalone is running Linux on that intel core, so they have Live running on Linux Intel. Maybe it was too much work to get running on Linux ARM? Or maybe performance just wasn’t good enough?

1 - https://cdm.link/2023/05/new-ableton-push/

Re: Ableton Push 3

#150
post #111

Earlier quoted context omitted.

Google famously discontinued Google Reader despite it having tens of millions of users because it represented a minuscule contribution to their bottom line. Apple isn't a software company, it's a phone company. Everything that isn't an iPhone represents a minuscule contribution to their bottom line. Apple doesn't give a shit about pro users, even if it's profitable, because they're too big to care.

I was questioning your “Apple’s a phone company” claim, figuring services long ago surpassed iPhone sales, but in fact, services sits at about 30% of their revenue and the iPhone sits at about 55%, which is roughly 5% growth from last year!

Services may be at 30% but their profit margin for them is >70%, more than double of what they have for hardware.
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