Earlier quoted context omitted.
Wow ... how often do traffic lights break in your city?!
I see a burnt-out bulb at least once a week.
Wi Flag (2002)
141–150 of 217 posts
Re: Wi Flag (2002)
#142Really didn't expect to see AC at the top of HN. Asheron's Call was the first game I worked on and I remember all the times we'd joke with Wi about it and watch monsters beeline for him. It seemed like one of those "Haha sure, player perception" problems and not something that was actually real. IIRC someone did a very cursory look at the code at one point but it never bubbled up as important enough to assign someone…
Min-max:ed dagger warrior for the win! Also, fear the ash gromnie! AC was never really trumped for me (AC2 was... different?). I just wanted a world to roam, and the vassal system is probably the only pyramid scheme that incentivised making social connections. :) My patron did a lot corpse runs for me.
And yeah, Ash Gromnies were the bane of so so so many players.
Re: Wi Flag (2002)
#143Someone probably manually tested the feature originally and thought “yeah this feels random”
Re: Wi Flag (2002)
#144Why does weighted randomness seem so difficult for games? Are there any libraries that simplify this? I couldn't find any for JS. So I created my own "algorithms" for things like randomly choosing which type of plants spawn in the world. It weighs them by the local frequency of each land-type. Eg if there's more swamp nearby, it's more likely to spawn cattails. It's awful. Not intuitive. Weights have to be passed in…
Re: Wi Flag (2002)
#145Earlier quoted context omitted.
I see a burnt-out bulb at least once a week.
Interesting. I feel like it's something I've only seen very occasionally - I don't remember when I last noticed one. Maybe you just have a much higher density of traffic lights where you live, which would make it more common to see failures; and/or maybe they're a different type or differently maintained.
Technology Connections
The relevant part about the old incandescent bulbs is at 3mins 14secs
Re: Wi Flag (2002)
#146Earlier quoted context omitted.
I loved Asheron's Call, played it a lot back in the day. My friends and I were in high school at the time so we had absolutely no idea what we were doing, but that didn't stop us from running around the world goofing off. My hobby was making characters with totally insane Run and Jump skills. Once you leveled up enough you could literally leap from one end of a town to the other like Superman, it was extremely funny.…
Thanks! Always nice to hear people who "grew up" play it. AC having server-side physics and actually making use of them led to lots of ridiculous and emergent gameplay. I don't know how many hours I just spend idling in towns jumping from rooftop to rooftop or seeing how high I could climb up massive structures. Everytime I try to play again though, the old "you can't go home again" hits too hard and I just quietly c…
I still use AC and to some extent AC2 as an example of how wild, weird, dynamic and interesting MMOs were before the EQ formula won through WoW's success.
Re: Wi Flag (2002)
#147Earlier quoted context omitted.
For reference: https://en.wikipedia.org/wiki/Consistent_hashing
How is that related?
Re: Wi Flag (2002)
#148Really didn't expect to see AC at the top of HN. Asheron's Call was the first game I worked on and I remember all the times we'd joke with Wi about it and watch monsters beeline for him. It seemed like one of those "Haha sure, player perception" problems and not something that was actually real. IIRC someone did a very cursory look at the code at one point but it never bubbled up as important enough to assign someone…
But that would be something only a crazy person would do.
Re: Wi Flag (2002)
#149Earlier quoted context omitted.
Min-max:ed dagger warrior for the win! Also, fear the ash gromnie! AC was never really trumped for me (AC2 was... different?). I just wanted a world to roam, and the vassal system is probably the only pyramid scheme that incentivised making social connections. :) My patron did a lot corpse runs for me.
For the last 15 years or so, coworkers ask when I'm going to make a new allegiance system but "less broken". So many good social behaviors came from its structure that it really deserves another attempt. And yeah, Ash Gromnies were the bane of so so so many players.
Re: Wi Flag (2002)
#150Earlier quoted context omitted.
Thanks! Always nice to hear people who "grew up" play it. AC having server-side physics and actually making use of them led to lots of ridiculous and emergent gameplay. I don't know how many hours I just spend idling in towns jumping from rooftop to rooftop or seeing how high I could climb up massive structures. Everytime I try to play again though, the old "you can't go home again" hits too hard and I just quietly c…
Another "grew up playing AC" here and fondly remember interacting with Bael'Zharon on the Harvestgain server during the life events. Did you also blow up Arwic? :D I still use AC and to some extent AC2 as an example of how wild, weird, dynamic and interesting MMOs were before the EQ formula won through WoW's success.
Definitely miss the "weird" MMOs of the early 00s...