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Summer Afternoon – A WebGL Experiment

summer-afternoon.vlucendo.com

141–150 of 205 posts

Re: Summer Afternoon – A WebGL Experiment

#141

This is nice vut not impressuve. We have had Quake Live on the browser years ago.

Quake Live was a browser plugin that you had to install to play the game. This game is built with web APIs, and runs on any device that has a WebGL-capable browser. It's a zero-install, no-setup, click-to-play game in the literal sense, without any marketing hype.

Re: Summer Afternoon – A WebGL Experiment

#147

Opening this in Brave on an iPad immediately crashed and rebooted the device. I don't think that has ever happened to it.

An iOS device crashing and rebooting because of something you open in your browser? Now that's something completely new and unheard of. /s

Re: Summer Afternoon – A WebGL Experiment

#149

That we could only communicate with each other by excitedly jumping around - and still managed to explore together - reminded me of childhood memories playing with other kids in Sweden as a tourist who didn't speak their language.

I too have such memories, and even the colour scheme aligns with my memories of Stockholm in the summer .. javla sjuit bolla ..

Re: Summer Afternoon – A WebGL Experiment

#150

Can anyone recommend some chill games like this one, seems like an ok game for a kid to play. I remember the adventure game from the 90s where I was playing a little dog.

collating some other replies and adding my own recommendations:

more exploratory:

https://www.albawildlife.com/

https://annapurnainteractive.com/en/games/journey

https://curvegames.com/our-games/proteus/

https://www.thatskygame.com/

https://ashorthike.com/

more arcady:

http://sunbreakgames.com/projects/buddy-and-me/

https://www.myabandonware.com/game/tigger-s-honey-hunt-e7m

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