> 1. Avoid Enums What? This is IMO bad advice. Having a sum type is quite handy for general type-checking, at least insofar as the type truly is an enumerated type (i.e. all possible values are known at design-time). There have been times when TypeScript enums have been indispensable to me when declaring the external interface to some client-facing API. Whatever the API boundary is, a sum type is useful. Also, TypeSc…
What are the advantages of enums over a string literal union? I can only see disadvantages.
You can't test if a given string is an element of a union without writing a custom helper and/or allocating a runtime array of the values.
On the other hand, if you don't need to test unknown strings, then union types disappear at compile time, whereas enums are compiled to real, runtime, objects.
Enums don't look like naked strings in the code. Frankly, it's just nicer on my brain to see `return Color.Red` than `return "red"` and wonder if "red" is just some random text or if it has semantic meaning. Hopefully your IDE is smart enough to take you to where "red" is defined as part of a union type when you want to see other options. Granted- the most popular editors ARE smart enough to do that, but that doesn't help when just reading code with my eyes instead of my hands, or in patches/diffs.