Wing Commander III
141–150 of 166 posts
Re: Wing Commander III
#142Earlier quoted context omitted.
I think that's really on point for me. I try to recreate the magic I used to feel playing Ultima, Wing Commander, Gunship, Commanche, Falcon 3, etc. with modern games and find I just don't... care. In terms of personal activities, I could be building something cool in the garage, or out on a real-life adventure, or playing with some electronics experiment, or doing research on a topic of special interest to me. Games…
Augmented Reality could bridge the gap. Take a look at Pokemon Go or Geocaching as examples.
How rare is that?
I stopped playing it years ago when they changed the gym system from a stacked tower to some system where your guys would lose health automatically just by being in the gym. Took the challenge out of it.. I was a completely solo player and enjoyed the challenge of taking on a fully stacked gym tower by myself.
Just as well. It did a number on my phone's battery with their poor coding (e.g. loading graphical assets over and over through an uncached encryption routine or something).
Re: Wing Commander III
#143Earlier quoted context omitted.
This week I reconnected to the MUD I used to play 20 years ago. I'm amazed it's still running. I've forgotten nearly everything. I've been having a blast these past few days exploring the vast world. There's nothing that Google can tell me about it. There's still people playing (and building) it, so I can ask for help - my old clan is still going even - but there's no instant fix on everything. I don't know how long…
Out of curiosity, which MUD? I used to play EliteMUD a ton decades ago. We used to get up at 6am to grab some computer terminals at the city's computer center and play all day. I could've played from home but the phone bill would've been crippling.
Re: Wing Commander III
#144Earlier quoted context omitted.
It's amusing in a dark and cynical way that this was the second time they'd managed to screw up in regards to EMS/XMS. JEMM, integrated into Ultima 7, made that particular title hellish to get working. You needed to find a mouse driver that was small enough to fit in conventional memory because JEMM wouldn't work with EMM386.SYS or QEMM386.SYS loaded and would not let you play if either were loaded or you didn't have…
JEMM was used by Origin in pretty much all the games of that era, including Strike Commander, Privateer and WC Armada. However, as it goes with anything game related, there wasn't a single version of JEMM (just like there wasn't a single version of e.g. Sierra's SCI runtime), so they all had different features and quirks. I believe they mostly shared the same VCPI interface though, as MyJEMM[1] was reported to work w…
Loved that game. Sad to only see one mention of it here, but at least I know it wasn’t a fever dream I had.
Re: Wing Commander III
#145Re: Wing Commander III
#146Earlier quoted context omitted.
This week I reconnected to the MUD I used to play 20 years ago. I'm amazed it's still running. I've forgotten nearly everything. I've been having a blast these past few days exploring the vast world. There's nothing that Google can tell me about it. There's still people playing (and building) it, so I can ask for help - my old clan is still going even - but there's no instant fix on everything. I don't know how long…
Please share. Perhaps if a few more join it can last longer.
As I said in the other reply on this thread, it's RavenMUD, ravenmud.com 6060.
Re: Wing Commander III
#147I really miss actual movie cutscenes. Good graphics and cheaper mocap, and the general notion that we see the same characters led game studios believe they were a better option. I still think actual actors are hundred percent better at delivering a story. We don't need to uphold this belief that in-game scenes were "real", in the way that an actual movie cutscene would hurt the "magic" - it would actually make it muc…
I wonder if the master recordings for WC3 were kept or still exist. Imagine taking them and remastering the game.
Re: Wing Commander III
#148Earlier quoted context omitted.
Privateer was a lot of fun. I remember playing it and the sequel. I'd be interested to see more behind-the-scenes of Privateer 2. It also had FMV and (from what I recall) had this sort of campy sci-fi TV movie feel. Great game, although I'm hesitant to look at it without the lens of nostalgia.
> Privateer was a lot of fun. You'd probably be interested in Rebel Galaxy Outlaw (2019). It's extremely Privateer-influenced.
Re: Wing Commander III
#149Same goes for EverQuest. So much fun.
Re: Wing Commander III
#150Earlier quoted context omitted.
> Privateer is the basis of EVE online, Star Citizen and countless other modern titles. In terms of influence it is up there with SimCity and Civilization. Surely Elite and Elite II deserve more of the credit there?
Elite and Elite II, played them both, however I give the nod to the Wing Commander series and specifically Privateer for one simple reason. They did not making flying difficult let alone everyone's badge of honor in Elite in making your first successful docking with the rotating stations. Still my favorite space game ever had to be Starflight though Starflight II came close. Not the same play style but early games on…
Starflight! Probably the first video game I ever got day-and-night absorbed by. Still one of my all-time favorite games. Not even Star Control 2 had a universe that felt as large as Starflight - and it came on 2 360k floppy disks!