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Breaking a WoW addiction

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141–150 of 204 posts

Re: Breaking a WoW addiction

#141

Earlier quoted context omitted.

(long time lurker here.. this topic is too close to home to just lurk) I'm working on a startup that is taking this concept and applying it to social gaming. We're calling ourselves "Zynga for Heath." We're normalizing activity data from public API's from exercise devices like Fitbit, Nike+, Map My Fitness, biometric devices, etc and assigning it an activity score. Basically, rewarding players for working out, parkin…

Reminds me of this Ted TV Talk by Tom Chatfield: http://www.ted.com/talks/tom_chatfield_7_ways_games_reward_t... There was another Ted TV talk that it reminded me of too, but I couldn't remember what it was.

Here's another Ted Talk you may be thinking of...

http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_be...

Re: Breaking a WoW addiction

#142
post #138

Earlier quoted context omitted.

Is there any money to be made writing WoW addons? My impression was that most people were doing it out of love and begging for donations just to cover bandwidth costs.

There's good money to be made, yes. Like the app store or Facebook games or whatnot, the best benefits are realized if you're a top-tier developer, but Curse ( http://curse.com ) runs a revenue-share program with addon authors. Donations don't cover much, generally, but Curse's payouts cover about half of my rent. I use the platform because they provide git repos, automatic release management, and issue tracking, but…

Interesting. I had considered writing some addons as a possible alternative to mobile app development for a little extra income but I gave it up because I assumed it wasn't viable. Glad to hear otherwise.

Re: Breaking a WoW addiction

#143
I dislike this type of article, because it seems predicated on the notion that everyone experiences these games in the same way. I've had no trouble keeping my gameplay moderate; it's not that difficult.

The problem is not the game, it's that people don't know how to directly improve their real life. The steps aren't obvious, and you don't get to start with the knowledge that simple persistence will win nearly any task you can set yourself.

The game is a symptom, not a disease.

Re: Breaking a WoW addiction

#144
post #91

Earlier quoted context omitted.

World of Warcraft isn't meaningless. I didn't claim that it was meaningless. (I don't think that it is.) I don't really care about WoW. I was just responding to somebody's sad claim that "life is meaningless." doing well in WoW allows you to achieve happiness Doing well in WoW will not give you self esteem; it will not help you successfully deal with the real world (for example, providing for yourself materially and…

> I was just responding to somebody's sad claim that "life is meaningless." Then you completely missed the point of what forensic wrote, because he did not claim that. The problem with articles such as this, which is what both forensic and me addressed, is that a lot of people claim that time spent on video games is wasted, that time spent in any sort of rat race is bad, without any sort of backing for that claim. An…

No, you're wrong.

The author's statement amounted to: "WoW is meaningless for me and negatively impacts my life." forensic's statment amount to: "Well, who's to say life itself is any more meaningful?" My response is: "Wait a minute, I think it is meaningful." And I pointed out that you can achieve happiness in life (and by that I mean genuine self-esteem, not some temporary hedonistic pleasure like you get from playing a video game).

You're also wrong in that backing WAS offered for the claim that time spent on WoW is wasteful; the blogger talks about that a lot, e.g. how you end up just getting more gear so you can go to a bigger dungeon and get more gear, and how spending too much time on WoW blocks you from pursuing major goals in real life (like becoming a paramedic).

Re: Breaking a WoW addiction

#145

patio11, we need you here. Where are you? From what I know, Patrick used to spend a lot of time playing WoW. It will be interesting to know what he actually got out of the game and what made him stop playing the game (assuming he has indeed stopped playing the game)

I used to play WoW about twenty hours per week at the cushy exexjob (35 hours of little work per week). It was fun, it gave me an English speaking social outlet when I had none, and the experience of managing a sixty+ member guild was great preparation for later (deadlines, communication, resolving conflicts, etc).

There was an event in my family: the details are private, but it caused me to reassess What I Wanted From Life. Better purple pixels figured rather low on the totem pole. I quit. A few days later I picked up a new hobby: see, there was this teacher who wanted to play bingo...

Re: Breaking a WoW addiction

#146
Haven't had a chance to read the article yet - but I already see where this is going. I essentially lost a chunk of my life from 21 to 23yo playing EverQuest with a guild that was rated one of the best to ever play the game. With that came the caveat of constantly being the first at conquering new expansions, leveling as fast as possible so you CAN conquer the new expansions, and end less other power play moves (questing for keys, blah blah).

Long story short - my life was rather pathetic during these times. I found myself so immersed in the MMORPG world that I'd pick raids and my friends in the game over family/friends for any circumstances. Birthday parties, engagement parties, night out with friends at the bars, hacking all night on something that can potentially change the lives of people one day -- all gone. Zero motivation, zero care in the world except to get that new robe for my necromancer.

I remember my friends would drive by the window and start screaming for me to come out with them for once. I would literally turn off the lights in my room so they couldn't tell if I was home or not. Sad.

We had raids that lasted from 6pm on a Friday night and wouldn't end until 12am on Saturday. Anyone remember Veeshan's Peak in Kunark for EQ? Not only was my social life directly impacted by way of never having a significant other, I wasn't picking up any new programming skills, my family was constantly on my case, and my close friends eventually just stopped calling, they gave up. What was more embarrassing is the once in a blue moon when I would show up some where, the comments were unbearable. "Oh look, Steve decided to join us instead of his MMORPG friends for a change."

I am not exactly sure where I am going with this - but one day when I woke up and saw five empty 2 liter bottles of coke with ten boxes of pizza collecting, lying next to my desk, I was disgusted with myself and my lifestyle. I was over weight. I probably didn't shower as much as I should have. I was disgusted with myself and my lifestyle. I was burning the most crucial years of my life away on something meaningless. These are the times to be learning and exercising your brain beyond its capabilities as learning only gets more difficult through out the ages. I bet most of you were writing bad ass code when you were 21,22,23 and learned a lot faster then than you do now if you're part of the older HN crew.

Given my competitive nature, I was never able to play an MMORPG casually. I had to be #1. Being #1 requires a lot of dedication (ie, time invested), and if you are not willing to put in the time, don't bother, you'll never be as good as the other guy or have the same inventory or capabilities as them. You'll be average at best. I have the sense that a large population of HN does not settle for average given the intelligence of the community.

Long story short, the only escape I had was to go cold turkey. Going cold turkey doesn't mean saying "Ok, I'm not going to login ever again" - that never works out. You always get sucked back in at some point. I had to go the drastic route. I had to sell all of my assets, which sold for $5,000 USD at the time. There was times when I was going through withdrawals and wanted to purchase my account back, but the original buyer refused. Thank god he did.

Saying that this was one of the smartest things I've ever done would be a huge understatement. I've achieved things I'm personally proud of since quitting playing any MMORPG including the following:

- I have a healthy balance of a social life and work life.

- I am respected among my peers for building new technologies/infrastructure out.

  - I got married to the love of my life and had a baby girl with her, which is now the most important person in my life.

  - I have worked at startups where I've learned priceless lessons.

  - I bought a house that I would never be able to afford if I stuck to MMORPGs as my skills were no where near as blossomed as they are now - I'm assuming I'd be working an entry level job somewhere filling in Excel spreadsheets if I kept it up. Even then, I'd be lucky.
Good riddance. Do I still think about the days I played and get a small itch? Sure. I even keep in touch via Facebook with a lot of the people who suffered a similar addiction to me. Will I ever touch another MMORPG? I can guarantee you on my daughter's name that I will never get involved in one again. Fortunately my addiction now includes a healthy balance of time with my family, building awesome technologies, eating right and working out.

Re: Breaking a WoW addiction

#147
post #14

eeeeehhh. As a very avid WoW player of some years now, I would say WoW is something that can easily be something that holds your "life progress" or whatever you want to call it back, but it can also just as easily be played at a successful level (define that however you like) without that effect as well. In the guild I'm in now and a guild I was in in the past I see both: players who are quite literally on welfare or…

i don't play WOW or any other MMOG. But I think that old saying that most things in moderation are good for you, seems to apply here as well. I have no concrete evidence to back this and I haven't defined 'most' or 'moderation' but I have noticed that most people understand this intuitively. Are there exceptions, maybe. Particularly, in this community of people, who spend all their time on one idea trying to make it successful. However, I could make the argument that doing it takes a toll on you and your relationships. Anyways, i can't argue it all that well, but it feels like a good rule of thumb.

Re: Breaking a WoW addiction

#148
I quit Reddit cold turkey by deleting my account. I have only occasionally looked at the front page since then, but it hasn't re-hooked me; getting rid of the orange-red compulsion and the karma score was really effective at breaking the addiction.

Now if only account deletion was enabled on HN...

Re: Breaking a WoW addiction

#149
post #111

It seems to be stated as a fact in this discussion that you can't play a game such as WoW and do anything other productive on the side, but it's a lot more nuanced. Anecdotally, I've been playing WoW almost non stop since it launched and have been raiding once to three times a week. During this time I also got married, had a kid, founded Shopify, overtook the CEO role, grew it to be a multi million dollar business. I…

I think one of the key parts of parenting for our generation will be to equipt our children with [...] the willpower to handle and enjoy games like WoW properly.

How do you do that?

Re: Breaking a WoW addiction

#150
post #65

I'll add my perspective to this as someone who was addicted to a similar game. I started playing Everquest (EQ) soon after launch in 1999 and leveled pretty quickly hitting the max level cap at the time (50) not long before the first expansion came out. At the time played wi an American guild (I'm Australian) and the time difference stopped me doing things with them most of them time since I had a 9-5 job. My server…

> On a side note, if there is anyone in NYC with interest I playing such games, contact me via my info. :)

Too far from NYC to join you, but I recommend trying meetup.com:

http://board-games.meetup.com/cities/us/ny/new_york/

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