Earlier quoted context omitted.
> Why not use the one supported by Google, and MS, Vulkan? https://www.lunarg.com/faqs/microsoft-support-vulkan/ "Microsoft has not expressed intent to support Vulkan."
and the next sentence goes "However, there are well defined mechanisms by which IHVs can ship a Vulkan driver on any version of Windows. But it will be as it is the case now with OpenGL. That is, it is up to the application to negotiate with the implementation to install an appropriate Vulkan driver for the hardware that is on the machine." Also "Vulkan is available on all versions of Windows that are on DirectX 12,…
NVIDIA and ATI are hardly "all" vendors I care about. I'm personally not interested in the big desktop PCs. YMMV of course. But I'm personally very against "winner takes it all" and I'd really like some more universal web API, especially one that consumes less power on the iOS devices.
Edit: the answer to the question below by sydd: I'm honestly and pragmatically interested in iOS and Apple devices, not Microsoft, and not the Google-controlled ones. All these comments are about Apple's proposal for a standard for Web. I'm with the ones having the smaller market share here. I'm still sad Opera Presto is no more. I consider such "smaller" players extremely important for the web.