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Sega Saturn CD Cracked after 20 Years

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Re: Sega Saturn CD Cracked after 20 Years

#141

Earlier quoted context omitted.

I'm guessing it was state of the art at the time it was released, but wouldn't hold up nearly as well in a mass market console these days.

Then why did it take 20 years?

It's not a mass-market console anymore with little interest or incentive to break it.

Re: Sega Saturn CD Cracked after 20 Years

#144

I'm so so glad he mentions archiving in this video - I don't think enough thought has been given to the impact of DRM on museum collections in 10-50 years.

I'm going through this as a relatively new PS Vita owner. Sony decided to go with proprietary game cartridges, proprietary memory cards, and DRM'd digital distribution. Despite the quality of the games and hardware, the system didn't do well commercially and it appears Sony has lost interest in the system and it's sibling PS TV/Vita TV. There are a lot of great games (including PS1 and PSP games) for the system, but…

Players overwhelmingly vote with their wallets in favour of DRM. Just wait until some day Steam servers get shut off, the backlash will be massive.

Re: Sega Saturn CD Cracked after 20 Years

#146

Earlier quoted context omitted.

I would imagine a fair few emulator writers don't much care about maintaining the "backups" fiction, even under the classier name "archiving"

Historians in 2200 will be thanking them none the less, we lost a lot of early film lets not let that happen to this art form.

And it's not only film. Early television, audio recording, books (in special in times when copying them was costly)... The list of information we lost is enormous.

Re: Sega Saturn CD Cracked after 20 Years

#147

Earlier quoted context omitted.

Maybe a condition of copyright should be that you submit the unrestricted media to Library of Congress, and it gets released upon expiration of copyright.

Nobody would test that version, so it wouldn't work. Submission of complete source code, on the other hand, could help.

>Submission of complete source code //

But you'd still need to have the build process, so really you'd need submission of the full dev environment. But then you might also need the hardware to run it ...

Personally I think it should be copyright protection or DRM: the demos doesn't get the DRM stuff to enter the public domain so strictly speaking DRM stuff can't be copyright as the deal of time-limited monopoly is broken by the corps that are using DRM.

Re: Sega Saturn CD Cracked after 20 Years

#148

Earlier quoted context omitted.

Does anyone know how you go from a PCB to a product? I've made PCBs before, but I wouldn't know where to begin to make it into a product that I can sell to people...

For PCB printing, OSH Park is a highly recommended one: https://oshpark.com/ For PCB assembly, http://www.4pcb.com/ is recommended. Some reviews from Lady Ada: http://www.ladyada.net/library/pcb/manufacturers.html Also check out http://pcbshopper.com/

Thank you, I've never seen a PCB assembly service, so that will be useful. I guess one would also need to design some sort of cover as well and talk to a company that makes plastics? Are there plastic assembly companies as well (for if your product has buttons/sprints/etc)?

Re: Sega Saturn CD Cracked after 20 Years

#149
post #119
post #5

I can't wait for him to start selling these! I would buy one in a hot minute. My Saturn is collecting dust and there are so many games I just can't get my hands on for my Saturn, and emulation in my experience hardly works. It's way too weird a machine.

You can already buy the Saturn Rhea. It is pretty much the same thing except SD based and it replaces the CD drive. I have one and absolutely love it. It's honestly the best retro gaming purchase I have made in a very long time.

Does the Rhea have write support too?

Re: Sega Saturn CD Cracked after 20 Years

#150
post #25

Holy hell what an amazing hack. This guy must have spent hundreds of hours on this.

He mentions at one point that he's been working on it off and on for a few years so definitely at least 100s if not thousands of hours.

In this [1] forum post, from yesterday, he says: "I've put thousands of hours into this project"

[1] http://assemblergames.com/l/threads/saturn-cd-block-rom-dump...

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