How does the automatic lag compensation work?
Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
141–150 of 187 posts
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#142https://aws.amazon.com/service-terms/ 57.10 Acceptable Use; Safety-Critical Systems. Your use of the Lumberyard Materials must comply with the AWS Acceptable Use Policy. The Lumberyard Materials are not intended for use with life-critical or safety-critical systems, such as use in operation of medical equipment, automated transportation systems, autonomous vehicles, aircraft or air traffic control, nuclear facilities…
Certain types of safety-critical systems are regulated with liabilities coming in. They have to be built in a rigorous way to show the developer attempted to counter some amount and types of risk. There's a niche market that uses tech like OpenGL to build GUI's and simulators for safety-critical systems. I think this clause is a smart dodge of unknown risks rather than a joke. Relevant page: https://www.khronos.org/o…
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#143Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#144Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#145Earlier quoted context omitted.
Not just lawyers. Someone in charge must have authorized that. Which is, frankly speaking, amazing! Too many companies are too serious for their own good, it's a refreshing change.
Occam's razor makes me think it was slipped in by some web developer.
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#146Note that it's "free, including all source code", but definitively not open source. https://aws.amazon.com/lumberyard/faq/#Licensing
It also contains built in obselesence: 57.6 Registration; Release. Before distributing your Lumberyard Project to End Users, you must register it at aws.amazon.com/lumberyard/registration. You must obtain our prior written consent if the initial public or commercial release of your Lumberyard Project is based on a version of the Lumberyard Materials more than 5 years old.
That clause does not require any existing games to be updated.
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#147Earlier quoted context omitted.
I don't understand what you mean by balancing it against the up-front costs of hiring a ton of staff. The whole point here is that if you're not locked in to AWS (because you don't use their free-with-massive-strings-attached game engine) then you can migrate to some other cloud service if AWS no longer suits you.
What I was getting at is the need to actually look at those costs rather than just assuming that it's always better to maximize flexibility. Running your own services has a high up front cost because you have to pay people to build, test, and secure everything before you see any return. You can come up with estimates for the various outcomes and how likely each would be but that's a lot more nuanced than this thread…
This is about bundling decisions together that do not need to be bundled. Changing the game engine after the fact is about the hardest thing you can do, virtually impossible after a certain stage. The decision for the engine is necessarily a very very early one.
But you can easily and very likely need to improve your backend many many times, even far into the games development or after release. Limiting your options for that so early is very risky.
And your are right, that risk could be offset by some large enough benefit you only get with that engine. I just fail to see where that would be. I can still use all of AWS if I choose an independent game engine.
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#148Earlier quoted context omitted.
> If AWS made a first-ever price increase Actually, AWS does this all the time: for new or growing large scale users they offer a discount on the list price. Once the user is firmly embedded in AWS, they stop offering the discount. This can lead to an effective doubling of the cost of using AWS.
That's not the same thing because you know in advance exactly which terms you're getting and you can make your decision accordingly.
I know of one business where it took 4 years for Amazon to start dropping that hammer. A real killer for any maturing startup.
Yes, you could simply budget for the full price and set aside that money, but any smart executive will tell you that money is better invested in the company. Would you be willing to fire 10-20 employees with 1-4 years of tenure because Amazon decided you were tied enough to them to drop your discount?
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#149Earlier quoted context omitted.
Occam's razor makes me think it was slipped in by some web developer.
Just curious - why am I suddenly seeing so many people referencing occam's razor? It is happening way too frequently to be a coincidence. Was the idea featured someplace recently? It seems like just about every tech-ish thread on reddit and HN has one "Occam's Razor" dude for the last couple weeks.
http://www.psmag.com/books-and-culture/theres-a-name-for-tha...
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#150Earlier quoted context omitted.
Occam's razor makes me think it was slipped in by some web developer.
Just curious - why am I suddenly seeing so many people referencing occam's razor? It is happening way too frequently to be a coincidence. Was the idea featured someplace recently? It seems like just about every tech-ish thread on reddit and HN has one "Occam's Razor" dude for the last couple weeks.