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Re: X to close

#131
post #98
post #90

Earlier quoted context omitted.

Both versions use O to accept and X to cancel. In the european FFVIII hovewer it was switched around. I think only early and rushed ports of japanese titles used O to accept on the playstation. It's still true today, for instance dark souls on the ps3 uses O to accept on the japanese version and X on the western. I'm still not sure why Sony did that by the way. While I'm willing to believe that X strongly means "bad/…

I think in FFVIII it was Triangle to cancel. (O was the menu button.) They completely jumbled it all up for some reason.

Triangle was the menu button, O for cancel, X to accept/action, Square to play Triple Triad.

Re: X to close

#133
I'm not icon designer, but I just finished the hackdesign.org course (I recommend it) and now I understand a little bit of it and now I always try to think as one.

The [X] icon in graphic windows software (not in WordStar, Vim, etc), and not thinking as a letter of the alphabet (remember that maximize and minimize don't are also) but just as picture, it remembers me something collapsing. Like something bigger in a normal state with the borders collapsing to a center till disappear. As when you turn off and old CRT television (or an Android powered cell phone).

Re: X to close

#134

I always found it interesting that Sony swapped the X and O buttons for the western Playstation market. In Japan X (batsu) does mean "back" or "no", whereas elsewhere it is reversed.

I always though it was for the color. Blue for OK, red for No

Re: X to close

#135

I'm not icon designer, but I just finished the hackdesign.org course (I recommend it) and now I understand a little bit of it and now I always try to think as one. The [X] icon in graphic windows software (not in WordStar, Vim, etc), and not thinking as a letter of the alphabet (remember that maximize and minimize don't are also) but just as picture, it remembers me something collapsing. Like something bigger in a no…

I'm still thinking on this... in design you don't think in one part alone, all the context is important. The minimize represents the future state of the window in the bottom bar, and the maximize represents the window occupying all the available area.

I conclude these three icons are really good and well designed.

Re: X to close

#136
post #120

OS/2 gets pretty close with a [ / ] http://en.wikipedia.org/wiki/OS/2#mediaviewer/File:Os2W4.png

This is a screenshot from OS/2 Warp 4, which was released after Windows 95 (source: http://www.os2museum.com/wp/?page_id=132). OS/2 Warp 3 that came before Windows 95 had the following set of Window buttons:

http://www.guidebookgallery.org/screenshots/os2warp3

Re: X to close

#138
post #116

The delete/rubout key on many old terminals had an X on it. Like this: http://www.cosam.org/images/vt220/keyboard.jpg

The backspace key on my Lenovo keyboard is identical. And if I remember correctly, it was the same key on an electrical typewriter I used in the 90s.

Re: X to close

#139
post #116

The delete/rubout key on many old terminals had an X on it. Like this: http://www.cosam.org/images/vt220/keyboard.jpg

So that's where they took that Backspace icon on smartphone keyboards from...

Re: X to close

#140

Windows 95 was the first time I remember using it, and I have been using PC's since TRS model 80. It makes sense, X means "stop" in most cases and stop essentially means close or terminate a process / app.

> It makes sense, X means "stop" in most cases

I'm trying to think of any cases where this is true. Stop signs aren't crosses, they have a special shape.

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