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Claude: Elevated errors across many models [resolved]

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131–140 of 173 posts

Re: Claude: Elevated errors across many models [resolved]

#131
post #100

Earlier quoted context omitted.

That particular bug seems to be gone. I'm using my own Ruby terminal, and it's more than fast enough for normal stuff, but it made that bug 10x more painful so I am particularly sensitive to it... Not seen it at all recently.

Good to hear. Over a slow ssh connection it made me want to tear my hear out

Yeah, I resorted to putting every Claude session in tmux so I could just kill the terminal, but it was really painful.

Re: Claude: Elevated errors across many models [resolved]

#132

I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message. Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled. In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.

Anthropic's and OpenAI's products are janky and their services are unreliable, but they have incredible product-market fit and revenue growth. They deserve a ton of credit for getting the big things right. The risk for them is that someone matches their products while also having non-janky products and reliable services. Distributed systems infrastructure, especially, is much less forgiving of vibe coding than applic…

> I'd love to see either Anthropic or OpenAI really step up their infrastructure game.

It's worth noting that OpenAI's official uptime numbers are significantly better than Anthropic's:

99.9x% for API/Codex, versus I'd obviously like OpenAI's numbers to be higher too, but this is one reason it really annoys me when the head of Claude Code goes on podcasts implying that software engineering as a whole, not just the act of writing out code, is basically solved.

One wonders why hasn't months of presumably near-unlimited internal Mythic solved the issues unrelated to hardware shortages yet.

Re: Claude: Elevated errors across many models [resolved]

#136

Earlier quoted context omitted.

> in windows terminal This is an aside, but I'm really struck by how many people on HN use Windows (based on repeated mentions I've seen in comments). I've worked for a pretty wide range of companies over the last decade and only one, maybe two companies even had any people that worked on Windows machines. I haven't worked at a company where devs used Windows in 15 years (and even that company eventually switched to…

Maybe hackernews has older crowd. Windows was the defacto developer OS for a very long time.

HN definitely has an older crowd, but additionally I've noticed HN is increasingly dominated by Europeans from 5am-2pm PST. "American" HN seems to kick off around 3pm-10pm PST now.

Even the HN dataset on HuggingFace shows that most engagement on HN is now during non-US hours [0] and drops off as Europe goes to sleep.

[0] - https://huggingface.co/datasets/open-index/hacker-news

Re: Claude: Elevated errors across many models [resolved]

#137
post #117

Earlier quoted context omitted.

Yes but many of the challenges directly contradict the idea that "coding is a solved problem"

Not really. Coding is probably solved, at least to a large extent, but that doesn't mean engineering is solved too. This is like someone saying that the wright brothers solved sustained/powered human flight, and another person saying "well if that's the case, why do planes still crash? obviously flight isn't solved.". Well, there are always improvements, but planes can fly and llm's can code.

"I think we're going to start to see the title 'software engineer' go away. And I think it's just going to be maybe builder, maybe product manager, maybe we'll keep the title as a vestigial thing." — Boris Cherny

They been claiming more than just “coding is solved” for a while now.

https://www.businessinsider.com/anthropic-claude-code-founde...

Re: Claude: Elevated errors across many models [resolved]

#138

I do feel like for all their dogfooding of AI coding, their own software/APIs are quite buggy and work against their message. Claude Code is especially buggy in windows terminal. The rendering is quite slow, choppy and lines frequently get garbled. In contrast, using antigravity cli is the exact opposite: fast, smooth and very responsive.

> in windows terminal This is an aside, but I'm really struck by how many people on HN use Windows (based on repeated mentions I've seen in comments). I've worked for a pretty wide range of companies over the last decade and only one, maybe two companies even had any people that worked on Windows machines. I haven't worked at a company where devs used Windows in 15 years (and even that company eventually switched to…

I work in games. Everyone, and I mean _everyone_ uses windows with visual studio.

Re: Claude: Elevated errors across many models [resolved]

#140

Earlier quoted context omitted.

> in windows terminal This is an aside, but I'm really struck by how many people on HN use Windows (based on repeated mentions I've seen in comments). I've worked for a pretty wide range of companies over the last decade and only one, maybe two companies even had any people that worked on Windows machines. I haven't worked at a company where devs used Windows in 15 years (and even that company eventually switched to…

I used to work for company where they used to force windows. And it was pure torture. I tried but they told me performance isn't a good reason....

I set up mine with WSL and used a Linux terminal over xserver. Once you have a decent unix shell (and a good terminal) it's fine. VSCode etc work fine. This was 2020ish, things might've gotten easier now.

But I do prefer a Linux or Mac for development, just because it's so much less hassle to set up.

Windows developers who don't set up a good terminal environment... I honestly don't know how they manage.

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