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Toxicity on Social Media

thenoisyroom.com

131–136 of 136 posts

Re: Toxicity on Social Media

#131

This is amazing analysis, presentation, and has a call to action at the end. Some of this guys other stuff: https://tobias.cc/reading The only point I'd add is that it's not handling time evolution in wicked problems quite right. Agree that the noisy room is distorting the world in exactly the ways described. But what if we've been in there so long, and the world has become so distorted.. that reality itself slides t…

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Re: Toxicity on Social Media

#132

Earlier quoted context omitted.

So did all those other things. And many of them did cause major societal disruption. And most of those were for the worse.

>And many of them did cause major societal disruption. Which ones?

Printing press ("novels"), bicycles, television, videos. Half the video games today trace back to dungeons and dragons so that was disruptive too.

Re: Toxicity on Social Media

#133
post #116

Earlier quoted context omitted.

Can you give us a summary, so we can discuss what you're alluding to without a several-day waiting period while we read the book?

Not really, or not better than Wikipedia would. Sometimes it's more pertinent to read than to chat about a thing you might read. You can also not read it, you do you, but it's enlightening.

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Re: Toxicity on Social Media

#134

Platform algorithms are a big part of the problem but I think this misses another important part. I don't think it is simple as a passive silent majority being drowned out by a few loud voices. For most of its history, Reddit didn't have an algorithm that promoted stories beyond upvotes and time since posting, that might even still be the case. Despite this, we have still seen a steady trend toward extreme views on t…

> that might even still be the case.

No way, hasn't been true for many years. Try viewing the site from a few different people's systems.

Re: Toxicity on Social Media

#135

Earlier quoted context omitted.

> Despite this, we have still seen a steady trend toward extreme views on the platform. There were 3 conditions that were working and were removed very very quickly 1) it was a web application only. Which enforces an interaction that is more contientous 2) it skewed older. Compared to other sites like IFunny or Instagram the age profile was closer to 30 than 12. 3) the upvote/downvote mechanic was used to upvote rele…

(3) here was always just a fantasy. It never actually worked that way.

Any platform with millions of users and dedicated communities will be hard to generalise, but there were countless examples of it happening.

Length of posts has plummeted, "meme" content and "twitter" like language was repudiated while now its basically the main mode of communication.

There used to be "famous" usernames, not everyone agreed with them but most people considered their input valuable, ending perhaps with the famous Unidan incident.

I would admit that having been in the site for 15 years the degradation has been continuos and small communities were much better than default subs from the get go. But the Eternal September post App release has been irreversible and made the site culture absolute trash

Re: Toxicity on Social Media

#136

Earlier quoted context omitted.

>And many of them did cause major societal disruption. Which ones?

Printing press ("novels"), bicycles, television, videos. Half the video games today trace back to dungeons and dragons so that was disruptive too.

I'm not convinced that bicycles, novels and dungeons and drags were major societal disruptions. The printing press certainly was.
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