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Denuvo has been cracked in all single-player games it previously protected

tomshardware.com

131–140 of 292 posts

Re: Denuvo has been cracked in all single-player games it previously protected

#132

Earlier quoted context omitted.

If many of your users misuse your tool, that's a design problem not user error

Yeah, goddamn hammers needs to be way softer, do you know how many thumbs worldwide have been hurt by them? Clearly the fault of the hammer.

If I have you hammer with a wax coated handle then it will regularly slip out of your hand.

One could blame the user for not "just" holding it right. Or alternatively reconsider if the handle should have a grippy coating instead.

Re: Denuvo has been cracked in all single-player games it previously protected

#133
post #116

During the time of the Soviet Union, it was an urban legend that during supply shortages, Soviet factories would have no real work, but workers needed to keep up the appearance of working, so they would have one line of workers continuously assembling devices, feeding into another line that would continuously disassemble them, all in a loop where nothing gets produced. In many ways, it feels like we are seeing this t…

the management must've forgot they literally gave gta 5 away on epic store like 5 years ago, lol.

Re: Denuvo has been cracked in all single-player games it previously protected

#134

Earlier quoted context omitted.

Denuvo is there to prevent piracy within the first 90 days of release. Something like 60 to 80% of a game’s revenue is during that period. They don’t care that it’s eventually cracked, and they absolutely do not care about performance.

> Denuvo is there to prevent piracy within the first 90 days of release [...] They don’t care that it’s eventually cracked Ah, so Denuvo is always removed after ~90 days after release, as there is no point for them to keep it there?

Yet I have a bunch of games on steam wishlist which I've been waiting for years to buy.

The stopper is of course denuvo, which they keep renewing the license of, for no good reason.

Re: Denuvo has been cracked in all single-player games it previously protected

#135
post #119
post #55

Do any of the legit scene groups sign their binaries? How do you know a release isn’t tainted?

Info from veeery long ago because I have been out of this stuff for over a decade: The release will have an .sfv file with a CRC32 checksum for each rar file. The FTP server checks them after the upload completes. Back in the day glftpd with zipscript was a very popular tool to manage an FTP site. This Readme sums it up well: https://github.com/pzs-ng/pzs-ng The sfv can be tampered with but the propagation of release…

Relying on CRC32 for integrity under hostile circumstances feels deeply flawed.

Re: Denuvo has been cracked in all single-player games it previously protected

#136
post #6

Wonder what will be the consequences of this. I dislike Denuvo for the performance and stability penalties it gives games, but I do wonder if the "security" it gave publishers wasn't a big part of the reason why we've been getting more and more big name games on PC. This isn't about being right or wrong but about what the publishers will do when they see their games are again getting cracked day one, and if it'll be…

Denuvo’s market is ‘first 90 days’ revenue protection, not lifelong revenue protection. Lots of games using their crap remove it after a few months to shut down the flood of support issues the DRM causes. If only Microsoft hadn’t fucked up so badly with Windows 11 requiring an account, they’d have a way to stop using it altogether.

If this was the case, I'd wait the 90 days before buying a game.

As this isn't the case, I have been waiting for several years to buy many games. Denuvo still hasn't been removed, so I continue to wait.

Re: Denuvo has been cracked in all single-player games it previously protected

#138
post #41

I would hope publishers would take note and remove it, having hundreds of megabytes of junk in the executable is just wasteful to put it mildly

Denuvo is there to prevent piracy within the first 90 days of release. Something like 60 to 80% of a game’s revenue is during that period. They don’t care that it’s eventually cracked, and they absolutely do not care about performance.

With the hypervisor method they get 0 to 1 day protection

Re: Denuvo has been cracked in all single-player games it previously protected

#139
post #116

During the time of the Soviet Union, it was an urban legend that during supply shortages, Soviet factories would have no real work, but workers needed to keep up the appearance of working, so they would have one line of workers continuously assembling devices, feeding into another line that would continuously disassemble them, all in a loop where nothing gets produced. In many ways, it feels like we are seeing this t…

> they updated the game on Steam to have new DRM that constantly conflicts with the Steam Deck sleep mode and kicks you out of the game at random after waking up, or just won't even let you launch if you're without internet and haven't launched it within a few days

Meanwhile the "pirates" enjoy a superior experience. They don't have to put up with this nonsense. They can use the devices they want. They can install the games on as many machines as they want. They can play the games offline. Their games are faster because there's no obfuscated nonsense code running. They don't have to suffer idiotic invasive kernel mode DRM nonsense on their computers, software whose only difference from literal malware is legal boilerplate in a document that nobody reads but that everybody theoretically accepted when they fast forwarded through the installation screens furiously clicking next so they could play the game they paid for.

Makes me feel like a total moron for buying games every single time.

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