XOR is a simple logic-gate operation. SUB would have to be an ALU operation. A one-bit adder (which is subtraction in reverse) makes signals pass through two gates. See https://en.wikipedia.org/wiki/Adder_(electronics) You need the 2 gates for adding/subtracting because you care about carry. So if you're adding/subtracting 8 bits, 16 bits, or more, you're connecting multiples of these together, and that carry has to…
XOR'ing a register with itself is the idiom for zeroing it out. Why not sub?
131–140 of 231 posts
Re: XOR'ing a register with itself is the idiom for zeroing it out. Why not sub?
#132XOR is a simple logic-gate operation. SUB would have to be an ALU operation. A one-bit adder (which is subtraction in reverse) makes signals pass through two gates. See https://en.wikipedia.org/wiki/Adder_(electronics) You need the 2 gates for adding/subtracting because you care about carry. So if you're adding/subtracting 8 bits, 16 bits, or more, you're connecting multiples of these together, and that carry has to…
It's still the same number of clock cycles, though, isn't it? You're using some extra circuitry during the SUB, but during the XOR, that circuitry is just sitting idle anyway, so it's still six of one/half a dozen of the other.
Re: XOR'ing a register with itself is the idiom for zeroing it out. Why not sub?
#133The obvious answer is that XOR is faster. To do a subtract, you have to propagate the carry bit from the least-significant bit to the most-significant bit. In XOR you don't have to do that because the output of every bit is independent of the other adjacent bits. Probably, there are ALU pipeline designs where you don't pay an explicit penalty. But not all, and so XOR is faster. Surely, someone as awesome as Raymond C…
I had a similar reaction when learning 8086 assembly and finding the correct way to do `if x==y` was a CMP instruction which performed a subtraction and set only the flags. (The book had a section with all the branch instructions to use for a variety of comparison operators.) I think I spent a few minutes experimenting with XOR to see if I could fashion a compare-two-values-and-branch macro that avoided any subtracti…
There's also the TEST instruction, which does a logical AND but without storing the result (like CMP does for SUB). This can be used to test specific bits.
Testing a single register for zero can be done in several ways, in addition to CMP with 0:
TEST AX,AX
AND AX,AX
OR AX,AX
INC AX followed by DEC AX (or the other way around)
The 8080/Z80 didn't have TEST, but the other three were all in common use. Particularly INC/DEC, since it worked with all registers instead of just the accumulator.Also any arithmetic operation sets those flags, so you may not even need an explicit test. MOV doesn't set flags however, at least on x86 -- it does on some other architectures.
Re: XOR'ing a register with itself is the idiom for zeroing it out. Why not sub?
#134The obvious answer is that XOR is faster. To do a subtract, you have to propagate the carry bit from the least-significant bit to the most-significant bit. In XOR you don't have to do that because the output of every bit is independent of the other adjacent bits. Probably, there are ALU pipeline designs where you don't pay an explicit penalty. But not all, and so XOR is faster. Surely, someone as awesome as Raymond C…
There are also tree adders which add in O(log(n)) time but use O(n^2) gates if you really need the speed, but AFAIK nobody actually does need to.
Re: XOR'ing a register with itself is the idiom for zeroing it out. Why not sub?
#135XOR is a simple logic-gate operation. SUB would have to be an ALU operation. A one-bit adder (which is subtraction in reverse) makes signals pass through two gates. See https://en.wikipedia.org/wiki/Adder_(electronics) You need the 2 gates for adding/subtracting because you care about carry. So if you're adding/subtracting 8 bits, 16 bits, or more, you're connecting multiples of these together, and that carry has to…
It's still the same number of clock cycles, though, isn't it? You're using some extra circuitry during the SUB, but during the XOR, that circuitry is just sitting idle anyway, so it's still six of one/half a dozen of the other.
Re: XOR'ing a register with itself is the idiom for zeroing it out. Why not sub?
#136XOR is a simple logic-gate operation. SUB would have to be an ALU operation. A one-bit adder (which is subtraction in reverse) makes signals pass through two gates. See https://en.wikipedia.org/wiki/Adder_(electronics) You need the 2 gates for adding/subtracting because you care about carry. So if you're adding/subtracting 8 bits, 16 bits, or more, you're connecting multiples of these together, and that carry has to…
It's still the same number of clock cycles, though, isn't it? You're using some extra circuitry during the SUB, but during the XOR, that circuitry is just sitting idle anyway, so it's still six of one/half a dozen of the other.
Re: XOR'ing a register with itself is the idiom for zeroing it out. Why not sub?
#137XOR is a simple logic-gate operation. SUB would have to be an ALU operation. A one-bit adder (which is subtraction in reverse) makes signals pass through two gates. See https://en.wikipedia.org/wiki/Adder_(electronics) You need the 2 gates for adding/subtracting because you care about carry. So if you're adding/subtracting 8 bits, 16 bits, or more, you're connecting multiples of these together, and that carry has to…
That's all true, but on any modern x86 processor both the single pair of gates for the xor and the 10 or so for a carry-bypass 64 bit wide subtraction both happen with a single clock cycle of latency so from a programmer's perspective they're the same in that sense. There's still an energy difference but its tiny compared to what even the register file and bypass network for the operation use, let along the OoO struc…
Re: XOR'ing a register with itself is the idiom for zeroing it out. Why not sub?
#138Earlier quoted context omitted.
Simultaneous Multi-Threading (hyper-threading as Intel calls it). I'm not a cpu guy, but I think the ALU used for subtraction would be a more valuable resource to leave available to the other thread than whatever implements a xor. Hence you prefer to use the xor for zeroing and conserve the ALU for other threads to use.
I don't think that's how it works. - Normally ALU implements all "light" operations (i. e. add/sub/and/or/xor) in a single block, separating them would result in far more interconnect overhead. Often, CPUs have specialized adder-only units for address generation, but never a xor-specialized block. - All CPUs that implement hyper-threading also optimize a XOR EAX,EAX into MOV EAX,ZERO/SET FLAGS (where ZERO is an invis…
Re: XOR'ing a register with itself is the idiom for zeroing it out. Why not sub?
#139Earlier quoted context omitted.
It's still the same number of clock cycles, though, isn't it? You're using some extra circuitry during the SUB, but during the XOR, that circuitry is just sitting idle anyway, so it's still six of one/half a dozen of the other.
XOR can do everything in 1 cycle (which is hopefully far, far less than the clock). SUB-if done the simple way-has to take n cycles where n is the number of bits subtracted.
Re: XOR'ing a register with itself is the idiom for zeroing it out. Why not sub?
#140On some of IBM's smaller processors, such as channel controllers and the CSP used in the midrange line prior to the System/38, the xor instruction had a special feature when used with identical source and destination - It would inhibit parity and/or ECC error checking on the read cycle, which meant that xor could be used to clear a register or memory location that had been stored with bad parity without taking a mach…
(There was another, now deleted, comment somewhere in this thread that mentioned IBM's preference for SUB. Source of that statement was Claude, but it seems very likely to be correct. The BIOS code I've checked myself, lots of 'SUB AX,AX', no XOR)