Kdenlive hits the perfect sweet spot for me. It's much more capable than basic editors like iMovie, but doesn't have the overwhelming learning curve (or steep hardware requirements) of DaVinci Resolve. Like others have mentioned, pairing it with OBS for screen recording and Audacity for audio makes for an incredibly powerful, 100% FOSS media creation stack. It's amazing to see how far open-source video editing has co…
Minor quibble, but I loved the mechanic of FCP taking over a second screen as a full-res scrub monitor. It made the computer feel like an appliance. I think the Kdenlive option is to move the scrubbing monitor window to the second monitor.
State of Kdenlive
131–140 of 162 posts
Re: State of Kdenlive
#132Earlier quoted context omitted.
Premiere is in the unique position of being the oldest video editing suite on the market - the first version was released in 1991! Much as with Photoshop, this sort of automatically makes it the gold standard.
It used to be the "gold standard" but a while ago just about everything else ate its lunch. Resolve has an amazing free-as-in-beer version and the fully paid for one is currently £225 - and that's it, you've bought it, no subscription. Adobe biffed that one. For VFX you've got a separate app, Adobe After Effects, which was absolutely amazing, but Resolve uses a node-based VFX chain rather than AE's Photoshop-like lay…
Re: State of Kdenlive
#133Earlier quoted context omitted.
Be careful with any serious project, this software most certainly will crash and destroy your work. It crashes since many years and developers do not seem to care or are not able to understand how important stability for media creation software really is. Especially small and independent artists should absolutely avoid any software that introduces additional risk of project failure as one such crash scenario at an ad…
For what it's worth, while I haven't found kdenlive (or shotcut, based on the same underlying toolkit) to be 100% stable, I've had significantly fewer lost-work incidents with kdenlive than I did with Premiere Pro. The frustration of Premiere's instability was the main thing that drove me to open-source software. I've never used Resolve primarily so I don't have a good feeling of how they compare, but I have experien…
Re: State of Kdenlive
#134Other options for Mac/Win/Linux =3 Davinci Resolve * CorridorKey plugin (cutting edge green/blue screen "AI" masking) * Blender EXR workflows * Paid (unless buying a really expensive camera) https://www.blackmagicdesign.com/products/davinciresolve https://github.com/alexandremendoncaalvaro/CorridorKey-Runti... Cinelerra GG * less popular, but had GPU cluster acceleration at one point * FOSS https://download.cinelerra…
Re: State of Kdenlive
#135Earlier quoted context omitted.
Premiere is in the unique position of being the oldest video editing suite on the market - the first version was released in 1991! Much as with Photoshop, this sort of automatically makes it the gold standard.
It used to be the "gold standard" but a while ago just about everything else ate its lunch. Resolve has an amazing free-as-in-beer version and the fully paid for one is currently £225 - and that's it, you've bought it, no subscription. Adobe biffed that one. For VFX you've got a separate app, Adobe After Effects, which was absolutely amazing, but Resolve uses a node-based VFX chain rather than AE's Photoshop-like lay…
The cost of an Adobe subscription just makes no sense to me anymore unless you’re a photographer or graphic designer primarily as BMD hasn’t replaced that pipeline (yet). For video and vfx work fusion is great. Anything more advanced in the animation/effects world and you’re leaving NLE’s entirely anyway.
Also let’s talk about Adobe cloud manager…
Edit: it would be ~$60/mo for the above in creative cloud. $720 a year.
Re: State of Kdenlive
#136Other options for Mac/Win/Linux =3 Davinci Resolve * CorridorKey plugin (cutting edge green/blue screen "AI" masking) * Blender EXR workflows * Paid (unless buying a really expensive camera) https://www.blackmagicdesign.com/products/davinciresolve https://github.com/alexandremendoncaalvaro/CorridorKey-Runti... Cinelerra GG * less popular, but had GPU cluster acceleration at one point * FOSS https://download.cinelerra…
What is slow about Shotcut? Genuinely curious
Typically, some people get a DaVinci Resolve license card when buying the "Speed Editor" hardware for a $100 more than just the software. That silly little wheel does wonders for quickly scrubbing though media. GPU VRAM starts to matter again as color grading is one area people want to see preview quickly.
Best regards =3
Re: State of Kdenlive
#137Earlier quoted context omitted.
It used to be the "gold standard" but a while ago just about everything else ate its lunch. Resolve has an amazing free-as-in-beer version and the fully paid for one is currently £225 - and that's it, you've bought it, no subscription. Adobe biffed that one. For VFX you've got a separate app, Adobe After Effects, which was absolutely amazing, but Resolve uses a node-based VFX chain rather than AE's Photoshop-like lay…
Compositors like Nuke are also node-based.
Re: State of Kdenlive
#138Kdenlive hits the perfect sweet spot for me. It's much more capable than basic editors like iMovie, but doesn't have the overwhelming learning curve (or steep hardware requirements) of DaVinci Resolve. Like others have mentioned, pairing it with OBS for screen recording and Audacity for audio makes for an incredibly powerful, 100% FOSS media creation stack. It's amazing to see how far open-source video editing has co…
Be careful with any serious project, this software most certainly will crash and destroy your work. It crashes since many years and developers do not seem to care or are not able to understand how important stability for media creation software really is. Especially small and independent artists should absolutely avoid any software that introduces additional risk of project failure as one such crash scenario at an ad…
Re: State of Kdenlive
#139Re: State of Kdenlive
#140Earlier quoted context omitted.
It's been ages since I last tried Blender, is it still unusable without a numpad?
No, I use Blender a lot and don't even know what they have mapped to the numpad.