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New iPad Air, powered by M4

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Re: New iPad Air, powered by M4

#132
post #126

I don't understand why they still have such thick borders, compared to smartphone screens that almost get to the edge. Anybody knows if there's a technical reason for it?

I think it's an ergonomic issue. Phones (even the Pro Max size) can be held with one hand or two hands without resting your palm or pinching the edge to hold it. You could but it could cause some erratic behavior.

A tablet though doesn't hold well when just pressing on the sides. So having some place to grab and rest your palm is more necessary here. They probably could go thinner with borders but it's a balancing act of usability and aesthetics. Also have things like the camera to account for and on tablets you don't have to make a punch-hole or teardrop. The iPad Pro's also package in FaceID cameras so it could be a product consistency choice too.

Re: New iPad Air, powered by M4

#133

The word "value" appears four times in that press release. I sense a theme in the marketing this week.

Between the iPad Air and iPhone 17e it's definitely the "value" day. It will just be a ramp up to the MacBook Pro. Makes a good contrast and marketing scheme.

Re: New iPad Air, powered by M4

#134
post #43

Earlier quoted context omitted.

I bought magnetic self adhesive tape and mounted in on my fridge. Now it’s the family calendar. So nice.

That seems incredibly overpowered for a calendar lol. I imagine doing this with a kindle / e-ink display might also be more energy friendly.

It might be much more energy efficient, but it doesn’t really matter when the annual energy cost is $2 for the iPad

Re: New iPad Air, powered by M4

#135
post #117

To what end? I genuinely don’t get the purpose of these high end processors in a tablet. Like more power is nice but what would I do on it that needs it? Serious gamers mostly steer clear of Apple. Video editors presumably use desktops/laptops. Browsing doesn’t need power. Video watching doesn’t need it. Programming on iPads is cumbersome. Who is the target audience that gains from this?

It's a spec bump, soon they'll introduce M5 powered iPads. More GPU cores, more neural engine cores, more unified memory -- eventually iPadOS features will spring up to take advantage of this stuff. I assume the target audience for this is folks who want to make future-proof purchases or those who likely have more money than sense.

Re: New iPad Air, powered by M4

#136
post #9

I wish Apple hadn't decided that colors weren't for pro users. I would love to have any of those.

That's true of most OEM's. Most phones will be cases so I can at least understand that argument, but I don't think as many tablets are in cases.

Re: New iPad Air, powered by M4

#138
post #126

I don't understand why they still have such thick borders, compared to smartphone screens that almost get to the edge. Anybody knows if there's a technical reason for it?

I already have a hard time not accidentally touching the screen while adjusting my hands' position or whatever with today's iPad's "thick borders"

Re: New iPad Air, powered by M4

#139

Earlier quoted context omitted.

Depends on how you look at it. While the hardware might keep functioning and current software might keep running, some devs also deprecate their software. I have an old 6S+ that I keep software that I don't want to install on my actual device. Slack informed me that it will no longer function after a date set later this year. Other apps have already stopped working on it because the devs do not want to deal with it.…

> TL;DR sometimes it's not Apple, it's the app devs that deprecate them. Are the app devs deprecating just because their support matrix is too big, or because current SDKs will no longer build apps compatible with those devices? I think the later case is less common on the Android side of the fence, but Apple is not great about keeping old versions of the dev tools functional, and you end up needing to keep elderly M…

The primary hard part is testing the old versions. Xcode has decent backdeploy support (Xcode 26 supports targeting iOS 15, the final version to run on the 6S), but there's no way to actually verify that it works other than on an older device that's never been upgraded. It's a pretty substantial increase in testing burden and greatly increases the size of the pile of phones that you need to janitor for your CI setup.

Submitting apps to the app store requires using the latest version of Xcode (with a ~half year lag after a new one comes out), so it's now impossible to submit an update to the app store that supports iOS <15.

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