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Warcraft III Peon Voice Notifications for Claude Code

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131–140 of 311 posts

Re: Warcraft III Peon Voice Notifications for Claude Code

#132

I love this idea, but I really wish it were Warcraft II voices.

Hello, fellow 40-45(?) year old. I feel like anyone preferring Warcraft III is in their 30s. Grew up with the Warcraft II Battle Chest and it was a vibe .

I mean, I’m 37 and my first ever RTS was Warcraft: Orcs and humans. Never liked the hero focus of w3

Re: Warcraft III Peon Voice Notifications for Claude Code

#133
post #114

If you're interested in playing wc3 online, consider checking out https://www.w3champions.com .

Grubby still plays there. And he somehow still looks the same age as when he won WCG in 2004.

https://www.youtube.com/channel/UCCF6pCTGMKdo9r_kFQS-H3Q

Re: Warcraft III Peon Voice Notifications for Claude Code

#137

I love this idea, but I really wish it were Warcraft II voices.

Hello, fellow 40-45(?) year old. I feel like anyone preferring Warcraft III is in their 30s. Grew up with the Warcraft II Battle Chest and it was a vibe .

33 here, started with Dark Saga in my old PS1, after few months of my first gameplay got a used computer and played A LOT of warcraft 1 and 2.

PS: I still own the same PS1, tho the reader might not working 100%.

Re: Warcraft III Peon Voice Notifications for Claude Code

#139
post #138

Maybe 20 years ago a build system at Google was called "grunt". For some reason I came across a CL description that said something like "make the build 10% funnier." It made the build script output an additional "zug-zug" line 10% of the time.

kek

Re: Warcraft III Peon Voice Notifications for Claude Code

#140
Love this, brings back LAN party vibes! Sound notifications for Claude Code are a real pain point.

I built something in the same space but took a different approach — less fun, more engineering: Vox (https://github.com/rtk-ai/vox) — local TTS in pure Rust, no API key, no cloud dependency.

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