Earlier quoted context omitted.
> CPU: Dual-core 300MHz ARM Cortex-M4F It's absolute bonkers amount of hardware scaling that happened since Doom was released. Yes, this is a tremendous overkill here, but the crazy part here is that this fits into an earpiece.
I remember playing Doom on a single-core 25MHz 486 laptop. It was, at the time, an amazing machine, hundreds of times more powerful than the flight computer that ran the Apollo space capsule, and now it is outclassed by an earbud.
Doom has been ported to an earbud
131–140 of 143 posts
Re: Doom has been ported to an earbud
#132On a tangent: I remember reading John Carmak saying that as game engines became more complex, he had to relinquish the idea of writing all the (engine) code himself, and start to rely on other folks contributions as well (this was in an interview after the release of Doom 3). I wonder what his feelings are in this age of AI.
Doom 2016 would've never been possible with him at the helm. Then again now they're adding viking bullshit to it so design by executive committee kills yet another beloved franchise.
Re: Doom has been ported to an earbud
#133Earlier quoted context omitted.
Cease production.
Why are you on a technology site?
Do you want to expand on why you're on this site?
I've been here for more than 15 years and I'm not the person I was when I signed up or when I went through life in a startup.
Re: Doom has been ported to an earbud
#134Earlier quoted context omitted.
Or a third option - an economic success that economies of scale have made massively capable hardware the cheapest option for many applications, despite being overkill.
Or the fourth option, an environmental disaster all around
I don't think you have an actual argument here, you just want to be indignant and contrarian.
Re: Doom has been ported to an earbud
#135Earlier quoted context omitted.
If you look at the bottom of the page, it’s an advertisement for someone looking for a job to show off his technical skill.
Okay? Is that good or bad or what?
Re: Doom has been ported to an earbud
#136Whenever I see another supposedly menial device including enough general purpose hardware to run Doom, I wonder whether I should think of that as a triumph of software over hardware or an economic failure to build cheaper purpose-built hardware for things like sending audio over a radio.
Bluetooth is complicated. Noise canceling is complicated. Audio compression is complicated. Simply being an RF device is complicated.
It is an unfortunate physical reality that it requires a lot of processing to do all the jobs a Bluetooth earbud has to do. The incredible engineering success is that we can put a GHz class CPU in each earbud and all of that crazy processing happens on microwatts of power.
Putting supercomputers in your ears is mildly absurd on the face of it, but consider that we now have supercomputers that are so small, cheap, and energy efficient that we can put them and their batteries in our ears.
Besides, what's more wasteful, one silicon die or two? It a cortex CPU more wasteful than a 555 timer on equivalent die space? Is it more resource efficient to pay 10x more for a 2x larger die using 40x power and a bigger battery to go with it? Or is it most efficient to use the smallest, most efficient die, and the smallest battery you can get away with?
In the grand scheme of things, the "wasted" resources in the chip are essentially nil. You save far, far more resources by using more efficient processing. It's a few milligrams of silicon, carbon, and minerals. You should be far, far more concerned about the lithium batteries ending up in landfills.
Re: Doom has been ported to an earbud
#137Re: Doom has been ported to an earbud
#138Re: Doom has been ported to an earbud
#139Earlier quoted context omitted.
Most people don't realize that games were small back then because they had to be. The value of being small for most users almost doesn't exist. If you have bandwidth limits then yeah download size is important but most don't. So the only meaningful change optimizations make is "will it run well enough" and "does it fit on my disk". Put more plainly "if it works at all it doesn't matter" is how most consumers (probabl…
Storage space is at a premium. The PS5 has about 650gb of usable space. At ~100gb/game which is not uncommon you can store 6 games on the console without needing to free up hard drive space. Filesize matters, especially to people with limited bandwidth and data caps. The increasing cost of SSDs only makes this situation more hardware constrained.
Again I agree optimization is good just pointing out it tends to not impact people. "My default driver can only handle six full game downloads" isn't actually a blocker to most people playing a PS5.
Re: Doom has been ported to an earbud
#140Earlier quoted context omitted.
Or a third option - an economic success that economies of scale have made massively capable hardware the cheapest option for many applications, despite being overkill.
Or the fourth option, an environmental disaster all around