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Craft software that makes people feel something

rapha.land

131–140 of 192 posts

Re: Craft software that makes people feel something

#131
post #104

Earlier quoted context omitted.

There are plenty of impovrished, struggling artists - it's a cliche - and especially unknown ones creating for themselves. > Everyone else needed to find menial jobs. That doesn't mean you can't create art. Anthony Trollope worked for the post office. Einstein, who externalized imagination in somewhat different way and attributed much to art, was a patent clerk. New York and LA are filled with waitstaff-artists. A fr…

I sincerely never understood the “starving artist” thing. Everyone needs to be able to provide for themselves. The whole starving artist thing always came across (to me) as someone who refused to work because… art? Art, like anything else, lines up somewhere between a hobby and a career. Similar to athletes, somehow the cream just rises to the top. You never hear about “starving athletes” I guess is what I mean.

> You never hear about “starving athletes” I guess is what I mean.

Go to the 'hood and see the one returning pro ball player interacting with forty no-money kids trying their hardest to make it.

All of the kids would be better off pursuing a higher-probability-of-success career (including unionized manual labor), but that's not what's happening.

Those are some starving athletes.

Re: Craft software that makes people feel something

#132
post #102
post #41

Earlier quoted context omitted.

This is a bad analogy. > more accurate in many cases It's laughable that LLMs can be considered more accurate than human operators at the macro level. Sure, if I ask a search bot the date Notre Dame was built, it'll get it right more often than me, but if I ask it to write even a simple heap memory allocator, it's going to vomit all over itself. > Nobody [...] will ever care if the software was written by people or a…

> if I ask a search bot the date Notre Dame was built, it'll get it right more often than me With both of you doing research in your own ways, you'll get it right more often (I hope).

I meant without looking it up

Re: Craft software that makes people feel something

#133
post #102

Earlier quoted context omitted.

> if I ask a search bot the date Notre Dame was built, it'll get it right more often than me With both of you doing research in your own ways, you'll get it right more often (I hope).

I meant without looking it up

The bot always looks it up, in a way.

Re: Craft software that makes people feel something

#134
post #130

Earlier quoted context omitted.

I sincerely never understood the “starving artist” thing. Everyone needs to be able to provide for themselves. The whole starving artist thing always came across (to me) as someone who refused to work because… art? Art, like anything else, lines up somewhere between a hobby and a career. Similar to athletes, somehow the cream just rises to the top. You never hear about “starving athletes” I guess is what I mean.

> You never hear about “starving athletes” I guess is what I mean. I mean, just because this isn't a trope doesn't mean it doesn't exist. If you know anything about trying to get into pro sports of literally any type, you'll know that it's a lot of sacrifice for a long time. Most athletes who aren't literally the best in the world aren't paid a huge amount, and have to travel a lot to attend events to make that money…

In the US, Congress passed a special law restricting the labor rights of minor league baseball players.

Re: Craft software that makes people feel something

#135
post #30

Yeah I make software that makes people feel something - rage - there are 2 types of software one that no one cares about and software that people use and voice their opinions about :)

Right, I noticed my best tools come from solving a problem that I personally hit daily. Generalizing too early made progess slow, and quality drops.

Re: Craft software that makes people feel something

#136
Reacting mostly on the title, not the article about software as art/hobby, most software I interact with makes me feel something. Mostly rage, occasionally despair. There has been cases of pleasure or delight, but those are so rare they basically don't count. Edit: also lots of confusion.

Re: Craft software that makes people feel something

#137

case in point: the lil mouse-snakey-animation-thing on your homepage is excessively satisfying and making me feel lots of things

I found it cute until I realised it didn't disappear when you let it finish shrinking, nor if you click the little blue square. Then I found myself annoyed by it and left the page.

Re: Craft software that makes people feel something

#139
post #133

Earlier quoted context omitted.

I meant without looking it up

The bot always looks it up, in a way.

I mean, so do I, if you think about it like that. I just have a much lower chance of successfully retrieving the correct information.

In the comparison I was making with respect to accuracy was that the bot is much more likely to accurately answer fact-based queries, and much less likely to succeed at any tasks that require actual 'thinking'. Especially when that task is not particularly common in the training set, such as writing a memory allocator. I can write and debug a simple allocator in half an hour, no worries. I'd be surprised if any of the current LLMs could.

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