12GB memory -.- I feel like _anyone_ who can pump out GPU's with 24GB+ of memory that are capable to use for py-stuff would benefit greatly. Even if it's not as performant as the NVIDIA options - just to be able to get the models to run, at whatever speed. They would fly off the shelves.
Intel announces Arc B-series "Battlemage" discrete graphics with Linux support
131–140 of 722 posts
Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support
#132I think a graphics card tailored for 2k gaming is actually great. 2k really is the goldilocks zone between 4k and 1080p graphics before you start creeping into diminishing returns.
Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support
#13312GB max is a non-starter for ML work now. Why not come out with a reasonably priced 24gb card even if it isn't the fastest and target it at the ML dev world? Am I missing something here?
Video games
Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support
#134Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support
#135Anyone using Intel graphics cards? Aside from specs drivers and support can make or break the value prop of a gfx card. Would be curious what actually using is these is like.
Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support
#13612GB memory -.- I feel like _anyone_ who can pump out GPU's with 24GB+ of memory that are capable to use for py-stuff would benefit greatly. Even if it's not as performant as the NVIDIA options - just to be able to get the models to run, at whatever speed. They would fly off the shelves.
Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support
#137Earlier quoted context omitted.
Inference on very large LLMs where model + backprop exceed 48GB is already way faster on a 128GB MacBook than on NVidia unless you have one of those monstrous Hx00s with lots of RAM which most devs don't.
No one is running LLMs on consumer NVidia GPUs or apple MacBooks. A dev, if they want to run local models, probably run something which just fits on a proper GPU. For everything else, everyone uses an API key from whatever because its fundamentaly faster. IF a affordable intel GPU would be relevant faster for inferencing, is not clear at all. A 4090 is at least double the speed of Apples GPU.
Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support
#13812GB max is a non-starter for ML work now. Why not come out with a reasonably priced 24gb card even if it isn't the fastest and target it at the ML dev world? Am I missing something here?
Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support
#13912GB max is a non-starter for ML work now. Why not come out with a reasonably priced 24gb card even if it isn't the fastest and target it at the ML dev world? Am I missing something here?
these are the entry level cards, i imagine the coming higher end variants will have the option of much more ram.
Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support
#140Earlier quoted context omitted.
Don't rent a GPU for gaming, unless you're doing something like a full-on game streaming service. +10ms isn't much for some games, but would be noticeable on plenty. IMO you want those frames getting rendered as close to the monitor as possible, and you'd probably have a better time with lower fidelity graphics rendered locally. You'd also get to keep gaming during a network outage.
I don't even think network latency is the real problem, it's all the buffering needed to encode a game's output to a video stream and keep it v-synced with a network-attached display. I've tried game streaming under the best possible conditions (<1ms network latency) and it still feels a little off. Especially shooters and 2D platformers.