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Yeah, it's a bummer that the majority of Space Software jobs are not remote friendly. You have to look really hard to find the ones that are. Some are because you have to actually physically be near the spacecraft to build and debug certain software or firmware but others are just because everyone else is doing that and it's harder for them to manage a small remote contingent.
Still, I hope that this can change in the future, the space industry misses out on a lot of good software talent because of it. Maybe with better visualization technologies like the Apple headset this'll be more possible.