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Show HN: Kandria, an action RPG made in Common Lisp, is now out

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Re: Show HN: Kandria, an action RPG made in Common Lisp, is now out

#132
post #127

I've just bought and played through my first hour or so. I loved it! What a great game. Some parts were quite difficult (spiked floor section) but nothing insurmountable. Small thing that got me a few times - I have multiple monitors and moving the mouse too much to the left and clicking resulted in the game minimizing.

Glad you're enjoying it, and remember, don't be ashamed of using the gameplay options should later sections get too frustrating. Hmm, I think the minimising thing might be due to the exclusive fullscreen that the game starts up with. Toggling fullscreen with F11 should fix that.

Fiddling with the difficulty is a last resort. Otherwise I miss out on that dopamine hit of "I did it"...

Re: Show HN: Kandria, an action RPG made in Common Lisp, is now out

#133

Earlier quoted context omitted.

Official modding support is coming as the second major post launch update. Mac version isn't supported because I got tired of Apple constantly breaking things and making them way more difficult, while still having the worst documentation on the planet. I don't have it in me anymore to chase that. But, if anyone else wants to fix things up, the engine and game are OSS.

This game looks super exciting! Unfortunately, I have a mac : So, I install sbcl, installed quicklisp and then used quicklisp to install your game after cloning and cc'ing into your directory. It looks like your game would work if you (or someone) looked into why your "Harmony" sound engine isn't working (line 28-29 in your package.lisp file). I attempted to load from your github/Harmony directory and this is the err…

Libmixed can be compiled and installed with make from the repo(https://github.com/shirakumo/libmixed)
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