Earlier quoted context omitted.
I'd count Townscaper as a toy as well. https://oskarstalberg.com/Townscaper
Oddly satisfying. I really whish there was a good modern graphic city building games with the scale of Som City 2000 or 3000 ...
Bubbles
131–140 of 182 posts
Re: Bubbles
#132Earlier quoted context omitted.
Oddly satisfying. I really whish there was a good modern graphic city building games with the scale of Som City 2000 or 3000 ...
Cities: Skylines might scratch that itch.
But it kinda only works for towns.
The "big" buildings feel tiny due to the size limit (3x3?) so you can never get a satisfying city.
Re: Bubbles
#133It's a wonderful thing: a toy, not a game. A game has a goal. Here you are free to experiment without being led or nudged. In the world of computer-based entertainment, it is refreshing.
I hate almost all games for this need to advance, earn levels, die and start over, compete and score. One of very few games I played when I was young was Test Drive 4*, where I would simply drive around and play, switching wipers on and off. I liked sports cars games, but I would often go backwards or wonder off the track, if game permitted. Also.. Neverhood. And creative mode in Minecraft. *) Test Drive 3
Re: Bubbles
#134It's a wonderful thing: a toy, not a game. A game has a goal. Here you are free to experiment without being led or nudged. In the world of computer-based entertainment, it is refreshing.
I hate almost all games for this need to advance, earn levels, die and start over, compete and score. One of very few games I played when I was young was Test Drive 4*, where I would simply drive around and play, switching wipers on and off. I liked sports cars games, but I would often go backwards or wonder off the track, if game permitted. Also.. Neverhood. And creative mode in Minecraft. *) Test Drive 3
Re: Bubbles
#135Re: Bubbles
#136Earlier quoted context omitted.
I hate almost all games for this need to advance, earn levels, die and start over, compete and score. One of very few games I played when I was young was Test Drive 4*, where I would simply drive around and play, switching wipers on and off. I liked sports cars games, but I would often go backwards or wonder off the track, if game permitted. Also.. Neverhood. And creative mode in Minecraft. *) Test Drive 3
Have you tried Little Inferno?
Re: Bubbles
#137Beautiful work. My 4 year old instantly got it. But she noted that bubbles usually pop themselves. She also wondered when the bubbles would run out.
Re: Bubbles
#138Re: Bubbles
#139Earlier quoted context omitted.
I hate almost all games for this need to advance, earn levels, die and start over, compete and score. One of very few games I played when I was young was Test Drive 4*, where I would simply drive around and play, switching wipers on and off. I liked sports cars games, but I would often go backwards or wonder off the track, if game permitted. Also.. Neverhood. And creative mode in Minecraft. *) Test Drive 3
I used to do this on Total Drivin’ on PS1. There were all sorts of ledges and off-track locations you could get yourself onto if you drove off track in the right way, sometimes even wall driving. Many, many hours.
I checked how Total Drivin' looked. Have a look at http://dos-scholar.blogspot.com/2011/04/test-drive-iii-passi..., if you want to see TD3.
Re: Bubbles
#140Earlier quoted context omitted.
I hate almost all games for this need to advance, earn levels, die and start over, compete and score. One of very few games I played when I was young was Test Drive 4*, where I would simply drive around and play, switching wipers on and off. I liked sports cars games, but I would often go backwards or wonder off the track, if game permitted. Also.. Neverhood. And creative mode in Minecraft. *) Test Drive 3
I used to do this on Total Drivin’ on PS1. There were all sorts of ledges and off-track locations you could get yourself onto if you drove off track in the right way, sometimes even wall driving. Many, many hours.