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Bubbles

oimo.io

131–140 of 182 posts

Re: Bubbles

#131

Earlier quoted context omitted.

I'd count Townscaper as a toy as well. https://oskarstalberg.com/Townscaper

Oddly satisfying. I really whish there was a good modern graphic city building games with the scale of Som City 2000 or 3000 ...

Cities: Skylines might scratch that itch.

Re: Bubbles

#132
post #131

Earlier quoted context omitted.

Oddly satisfying. I really whish there was a good modern graphic city building games with the scale of Som City 2000 or 3000 ...

Cities: Skylines might scratch that itch.

Ye that game with the road mod is really nice.

But it kinda only works for towns.

The "big" buildings feel tiny due to the size limit (3x3?) so you can never get a satisfying city.

Re: Bubbles

#133
post #112
post #29

It's a wonderful thing: a toy, not a game. A game has a goal. Here you are free to experiment without being led or nudged. In the world of computer-based entertainment, it is refreshing.

I hate almost all games for this need to advance, earn levels, die and start over, compete and score. One of very few games I played when I was young was Test Drive 4*, where I would simply drive around and play, switching wipers on and off. I liked sports cars games, but I would often go backwards or wonder off the track, if game permitted. Also.. Neverhood. And creative mode in Minecraft. *) Test Drive 3

Have you tried Little Inferno?

Re: Bubbles

#134
post #112
post #29

It's a wonderful thing: a toy, not a game. A game has a goal. Here you are free to experiment without being led or nudged. In the world of computer-based entertainment, it is refreshing.

I hate almost all games for this need to advance, earn levels, die and start over, compete and score. One of very few games I played when I was young was Test Drive 4*, where I would simply drive around and play, switching wipers on and off. I liked sports cars games, but I would often go backwards or wonder off the track, if game permitted. Also.. Neverhood. And creative mode in Minecraft. *) Test Drive 3

I used to do this on Total Drivin’ on PS1. There were all sorts of ledges and off-track locations you could get yourself onto if you drove off track in the right way, sometimes even wall driving. Many, many hours.

Re: Bubbles

#136
post #112

Earlier quoted context omitted.

I hate almost all games for this need to advance, earn levels, die and start over, compete and score. One of very few games I played when I was young was Test Drive 4*, where I would simply drive around and play, switching wipers on and off. I liked sports cars games, but I would often go backwards or wonder off the track, if game permitted. Also.. Neverhood. And creative mode in Minecraft. *) Test Drive 3

Have you tried Little Inferno?

Now, that is interesting concept. I will. :)

Re: Bubbles

#138
post #63

Earlier quoted context omitted.

The last time I remember seeing an internet toy was over a decade ago: https://experiments.withgoogle.com/browser-ball

I'd count Townscaper as a toy as well. https://oskarstalberg.com/Townscaper

That is lovely.

Re: Bubbles

#139
post #112

Earlier quoted context omitted.

I hate almost all games for this need to advance, earn levels, die and start over, compete and score. One of very few games I played when I was young was Test Drive 4*, where I would simply drive around and play, switching wipers on and off. I liked sports cars games, but I would often go backwards or wonder off the track, if game permitted. Also.. Neverhood. And creative mode in Minecraft. *) Test Drive 3

I used to do this on Total Drivin’ on PS1. There were all sorts of ledges and off-track locations you could get yourself onto if you drove off track in the right way, sometimes even wall driving. Many, many hours.

It's zoning out, letting mind loose. Feels a bit like traveling, too.

I checked how Total Drivin' looked. Have a look at http://dos-scholar.blogspot.com/2011/04/test-drive-iii-passi..., if you want to see TD3.

Re: Bubbles

#140
post #112

Earlier quoted context omitted.

I hate almost all games for this need to advance, earn levels, die and start over, compete and score. One of very few games I played when I was young was Test Drive 4*, where I would simply drive around and play, switching wipers on and off. I liked sports cars games, but I would often go backwards or wonder off the track, if game permitted. Also.. Neverhood. And creative mode in Minecraft. *) Test Drive 3

I used to do this on Total Drivin’ on PS1. There were all sorts of ledges and off-track locations you could get yourself onto if you drove off track in the right way, sometimes even wall driving. Many, many hours.

For me was Midtown Madness 2, I used to climb the highest buildind in San Francisco with each vehicle and see how many fall it takes to wreck them.
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