I spent so many hours on it. Then I got my first job, and one co-worker I worked closely with was: Wendell Hicken. One day he casually mentioned, I wrote Scorch, was a lot of fun to program. Only then I connected dots.
I was in college when this game was released. I spent countless hours playing with my roommates. The game holds up to this day for boys under 12. After that, maybe they expect better graphics, but my experience is that interest wanes.
Scorched Earth: The Mother of All Games
131–140 of 146 posts
Re: Scorched Earth: The Mother of All Games
#132Spent so much time playing this. There was a spiritual successor of sorts called "Pocket Tanks" in 2001 which was also a lot of fun.
Re: Scorched Earth: The Mother of All Games
#133Re: Scorched Earth: The Mother of All Games
#134Fast forward to now, and I played this game in an online emulator with my teenage sons, having just as much fun as back then lobby Funky Bombs and Baby Nukes at each other. My children love the Insult-On-Death mode and random wall actions. They have just as much fun with these tiny EGA pixels as with the modern graphics masterpieces like Elden Ring and Halo Infinite.
Re: Scorched Earth: The Mother of All Games
#135Re: Scorched Earth: The Mother of All Games
#136What’s with the tagline “mother of all games”?
https://en.wikipedia.org/wiki/Project_Babylon
The press, I distinctly recall, liked to call it. "The mother of all guns" However I am unable to find a citation in the 30 seconds I spent looking for it.
Re: Scorched Earth: The Mother of All Games
#137Re: Scorched Earth: The Mother of All Games
#138Re: Scorched Earth: The Mother of All Games
#139Scorched was an inspiration for our battle-royale online version: https://rocketbotroyale.winterpixel.io
Re: Scorched Earth: The Mother of All Games
#140I've spent endless hours playing Super Artillery on Apple ][!