Earlier quoted context omitted.
That’s desync, not latency/lag. They’re different things, and this solution will actually make the lag worse as it deepens the buffer. OBS virtual cameras definitely have noticeable lag with most people I have seen using them on Teams/Zoom.
The meaning of lag is notoriously varied--I think GP understood it as a consistent delay, and you and GGP are saying that OBS introduces an inconsistent delay, i.e., dropped frames or stuttering. The one using the virtual camera should be able to diagnose through the stats 'Frames missed due to rendering lag', 'Skipped frames due to encoding lag', and 'Dropped Frames (Network)', unless the virtual camera driver is so…
That's what I meant. Video call latency is noticeable but in most cases is not detrimental to conversation (or I have gotten used to mentally correcting for it). Colleagues who have used virtual webcams often have a noticeable additional 100-300ms steady-state latency which goes over the threshold for easy conversation, for me at least.