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“The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

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131–140 of 184 posts

Re: “The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

#131

Art stopped existing subsequent to the widespread availability of digital imaging

Not really, if anything we have more art (since each piece of art is infinitely replicable). What could conceivably happen is a decrease in the production of new art, but I don't see evidence of that either.

Re: “The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

#132

Isn’t the point of NFTs that it verifies ownership, not “you’re the only one that can access the content” (although there are indeed NFTs that can only allow the owner to decrypt the content)? It’s like video game cosmetics - many people can have the same skin, but people you want to impress or show off to can see that you own x, y, and z.

I’ve tried but failed to understand NFTs. One thing I don’t understand is —- couldn’t you change one pixel in an image and register your ownership of the slightly different image in the blockchain? Then how would it be adjudicated which is the authentic version?

Re: “The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

#133
post #19

Earlier quoted context omitted.

Games can load them from ipfs and verify ownership or somehing, but to counterfeit all you have to do is change the shade of pixel by one bit and get a new hash. So then you have to move to a whitelist system where someone centralized (or a DAO) has to manually act as a copyright system, whitelisting hashes, duplicating the work of the existing copyright and legal system.

My even change 1 bit? Just create a new NFT with the same exact image. Nothing is stopping you.

You can create a smart contract where only a set group of people (ie, the devs) can mint NFTs. You cant just mint arbitrary nfts whenever you want, that's why they are unique.

Re: “The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

#134
I’m very confused about NFTs. If they are kind of an in-joke (that maybe some influencer types are taking a bit too seriously) why did they get mentioned by zuckerberg in his keynote address for meta? Say what you want about him, but I think he and his team are above falling for crypto jokes making fun of influencers.

Re: “The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

#135

Isn’t the point of NFTs that it verifies ownership, not “you’re the only one that can access the content” (although there are indeed NFTs that can only allow the owner to decrypt the content)? It’s like video game cosmetics - many people can have the same skin, but people you want to impress or show off to can see that you own x, y, and z.

Yeah. But both NFT fans and haters seem to not quite get that.

Re: “The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

#136
post #117

Earlier quoted context omitted.

And my moon certificate proves that I own that part of the moon. Control over transfer is not the same as control over other uses.

It doesn't prove that you own part of the moon at all. The moon is a physical object. To own it, you need to be able to prevent other people from using it, or have an authority that can do so recognize your ownership and do that on your behalf. The Moon shares don't do that. The NFT on the blockchain does prevent other people from using that NFT without your authorization.

What do you use an NFT for? In another comment, you say it's not the image. So what is it?

Re: “The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

#137

Earlier quoted context omitted.

Sure, but......why? How is that different than just setting 1 instead of 0 on a database for the game somewhere?

Because the nft can be used in any game at any point in the future. It's not just one game with one database. It can be multiple independent games all using the same resources that can be transferred from one game to another.

Like....what? If the games are by the same publisher then that's trivial to do anyway. If they are not from the same publisher....then what kind of "resource" can you transfer? And why would NFT make it any easier?

Re: “The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

#138

Earlier quoted context omitted.

But does it verify ownership of anything other than the token itself? What are the typical contract terms, if any, related to NFTs? And are those terms enforceable in any given jurisdiction?

That should be possible though shouldn't it? Tying a copyright license (at least non exclusive) to the NFT transfer sounds not that far fetched. It would be a little bit tricky to make that work globally but you could probably do that as well. The question is would courts accept it as a valid contacts and how to enforce them. How would NFT prevent infringement (aka mme creating the latest bansky NFT)?

> Tying a copyright license (at least non exclusive) to the NFT transfer sounds not that far fetched.

It's indeed what some artists and some of the NFT marketplaces do.

Re: “The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

#139
post #96

Earlier quoted context omitted.

Gravatar has been a thing since 2007.

Yes, and I have been using it since then, this is quite something else tho.

> this is quite something else

In what way, specifically?

From your original comment: "imagine something like steam profile avatars/pictures etc. tied to your identity that you can use on any page that implements it."

That sounds 100% like Gravatar. We already have exactly that, without any of the problematic aspects of being tied to NFTs or blockchain.

Re: “The NFT Bay” Shares Multi-Terabyte Archive of ‘Pirated’ NFTs

#140

Earlier quoted context omitted.

Because the nft can be used in any game at any point in the future. It's not just one game with one database. It can be multiple independent games all using the same resources that can be transferred from one game to another.

Like....what? If the games are by the same publisher then that's trivial to do anyway. If they are not from the same publisher....then what kind of "resource" can you transfer? And why would NFT make it any easier?

Idk man, use your imagination. It could literally be anything. NFT just stands for non-fungible-token. It's like a unique ticket sitting on the public blockchain that can be tied to any digital asset sitting on IPFS. Any game or software can verify that you own the NFT without a third centralized party. I don't even play or like video games so this isn't my domain of expertise. Im more interested in seeing NFTs replace ticketing systems and financial systems, where they would represent things like claims to some financial asset.
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