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I made a mobile app for my significant other and she won't use it

jerseyfonseca.com

131–140 of 310 posts

Re: I made a mobile app for my significant other and she won't use it

#131

I used to work on recommendations for Google TV (Google search "what to watch") and I always wanted the team to implement a feature like this. One thing to be aware of since you're trying to monetize, don't be surprised if you see a cease and desist soon from the major studios and services for using their artwork. Netflix in particular is really strict here. Best of luck, I love the project!

Thank you :)

Very inspiring that someone from Google likes my product!

Honestly, I'd be excited if I got a cease and desist lol

Re: I made a mobile app for my significant other and she won't use it

#133
post #18
post #8

I made a "feeding tracker" app because my wife wanted to wean our infant off breast milk. There are mobile apps that do this, but the problem was that we didn't want to wake up our child due to the phone screen at night. So, I hooked up an IoT button to Lambda + Dynamo, created a UI and everything -- my wife only needed to press the button. Turns out my wife was generally too sleepy and forgot to press the button. Al…

That's adorable, I always thought it was cute when tech people made things for their partners. I'm hoping to make something for our anniversary that she'll actually enjoy :)

> That's adorable, I always thought it was cute when tech people made things for their partners.

Meals. My wife likes me to make meals.

Re: I made a mobile app for my significant other and she won't use it

#134

Earlier quoted context omitted.

No you are not only paying to get access to publish. You're paying because upkeep of the entire App Store ecosystem is not free. You also get a bunch of tooling, code-level technical support, and more importantly a bunch of SDKs that are tremendously powerful and useful (Metal, ARKit, etc). Yes Xcode and APIs like ARKit are free to develop (for obvious reasons), but Apple captures some of the costs at publish time (a…

The upkeep of the Apple store ecosystem is easily found within its margins on taking money from developers plus billions in profits. This page is telling you how they're classifying it for tax reasons. There is no need to charge $100 or even $20 like Microsoft. This page is an excuse. There is no reason except greed and corporate accounting.

>and corporate accounting.

Yes. That page align with Apple Accounting. Since 2017 Apple has been putting iOS cost and development, SDK as part of their Services Strategy expenses.

In a sense Apple is now think you are buying iPhone just as Hardware ( with huge margins ), and you are paying for all the development of iOS, macOS through their Services Revenue coming from App Store and Google Search.

In Steve Jobs days Apple used to lump all those together as one product. But now you are basically renting the usage of iOS and Apple experience Hence from Apple's POV the user aren't even paying enough for the usage of iOS.

Re: I made a mobile app for my significant other and she won't use it

#135

Earlier quoted context omitted.

> the Play Store is a fragmented wasteland of low-effort shovelware Wait how does this differ from the appstore?

If you think that AppStore is a wasteland, don’t even look at Play Store unless you want a PTSD.

Having used both, they're both pretty evenly awful.

Re: I made a mobile app for my significant other and she won't use it

#136
post #129

I’ll give this a try with my wife. We struggle with this. The requirement to log in is a huge deterrent though - why not just use a UUID or something based on the phone? Also, I don’t know if you can scrape a small synopsis and include it, along with the genre, underneath the film? I had no idea what the first 30-40 films that came up for me were.

I did not know about UUID. Sorry about the signup. Working to change it asap BTW, you can click on the movie image and get more details. Sorry for the lack of onboarding.

No problem :) it’s a first app! Cut yourself some slack. Nice that you did put in the details too - I just didn’t try clicking to see them.

Re: I made a mobile app for my significant other and she won't use it

#137
post #8

I made a "feeding tracker" app because my wife wanted to wean our infant off breast milk. There are mobile apps that do this, but the problem was that we didn't want to wake up our child due to the phone screen at night. So, I hooked up an IoT button to Lambda + Dynamo, created a UI and everything -- my wife only needed to press the button. Turns out my wife was generally too sleepy and forgot to press the button. Al…

Before our daughter was born, the childbirth school we were attending told us that it's important that the newborn be rotated between positions (laying on left side/right side/back/belly) every couple hours. I thought, there's no way in hell we'll be awake enough to keep track of this, and not mess up the sequence. So I bought a wall clock to serve as an indicator, one that had no back (I wanted to put a color-coded,…

Interesting, since the advice I (a non parent) had always heard was back only: https://www.lullabytrust.org.uk/safer-sleep-advice/sleeping-...

Re: I made a mobile app for my significant other and she won't use it

#138

A little more granularity than yes/no would be nice. There are a lot more movies that I'm willing to watch if my partner is super into it at the moment compared to ones I'd really want to watch outside of how they feel.

The genre of movie i want to watch highly fluctuates with my mood of the day. This is not always in sync with my partners. We might collectively have a specific movie on both our wish-list but i might not be up for a comedy today.

Re: I made a mobile app for my significant other and she won't use it

#139
post #122

Earlier quoted context omitted.

Why make it an app at all. A webpage wouldn't have to deal with the play store, and when a bunch of friends gather they wouldn't have to wait for people to install it.

If only they could make the WebPage or WebApp installing on Home Screen as easy as pressing a link. ( Which has all sort of other implications ) Otherwise modern day Web Browsing on Smartphone is mentally incompatible with Apps usage.

I'm not sure if you're joking or if your experience has been very different from mine, but from the couple I've installed it was as simple as clicking a link (or menu) and then confirming.

Re: I made a mobile app for my significant other and she won't use it

#140

Earlier quoted context omitted.

You're comparing two different things, the Apple and Android fees are to get access to publish apps to the store. The developer toolkit which is used to build and test the apps (Android Studio or XCode) are free. The Microsoft comparison would be the $20 to publish in the Microsoft Store and Visual Studio Community which is free to build and test apps. "MSDN" is a bundle of additional developer tools that you would u…

No you are not only paying to get access to publish. You're paying because upkeep of the entire App Store ecosystem is not free. You also get a bunch of tooling, code-level technical support, and more importantly a bunch of SDKs that are tremendously powerful and useful (Metal, ARKit, etc). Yes Xcode and APIs like ARKit are free to develop (for obvious reasons), but Apple captures some of the costs at publish time (a…

>... but Apple captures some of the costs at publish time (as it should be).

This forces you to pay 100$ a year when you just wish to use your own hand made app on your own phone if you wish it to work longer then 1 week offline. While using app of someone else doesn't require that.

100$ per year x 4 years = 400$ to use your own app. What makes you think that this is how it should be?

If the whole idea that one should pay for ability to program his own device seems logical to you then perhaps some monthly fee for using your fingers to control the phone would seem logical too? After all finger touches use many features of the phone that "are tremendously powerful and useful" too.

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