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Evaluating the capabilities of NFTs against the value offerings of something like rare art is an apples to oranges comparison.Someone should tell that to all the artists who are selling NFTs with the implication that they're analogous to owning original works.
I agree that it's apples-to-oranges, which is why so many people are appalled at the charlatans who are successfully selling these oranges as apples.
> It turns the conventional model of third-party hosted digital assets on its head
How so? The assets that are "sold" as NFT are still hosted somewhere.
Owning the NFT for something does nothing more than copyright already does. You can store the digital asset on your computer with or without the NFT. You can "consume" it either way as well.
So what if the digital asset is an item in a video game? The game can check to make sure you own it before you use it!
Yes, it can. But the creator of that game can also choose not to do that, just as anyone can choose not to respect copyright.
> I mean to acknowledge its limitations and its potential at the same time
What is its potential? What can someone do with NFTs that they couldn't do before?