I tried this service and ran 2 campaigns with different groups of friends. It was amazing. DND was something I wanted to try for a long time but the barrier to entry was (at least, perceived to be) really high. Great to see this finally launching. I'll be recommending this service to anyone who's interested in dipping their toe into DND. I also love that you're making being a "Professional Dungeon Master" a plausible…
> I also love that you're making being a "Professional Dungeon Master" a plausible future career choice. :) Professional DM'ing will never be good for anything other than making some money on the side unless you're charging players an unreasonable amount of money. Yes, there is an imbalance of potential players versus DM's, but at the end of the day the only thing preventing anybody from being a DM is getting over fa…
Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs run by pro game masters
131–140 of 145 posts
Re: Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs run by pro game masters
#132This is a great idea and just what I wanted! I have a question about which system is better for a story-driven game for beginners. Some context: I like RPG, but I have played exactly 4 times in the last 20 years. Last time I played it was D&D and my experience was it was more of a tactical game focused on combats than characters and story. It was about the squared map, knowing all the rules of your weapons and spells…
Also systems come with setting and genre - if you like medieval fantasy and political intrigue Call of Cthulhu might not be for you (because it takes place in more modern times in real-world+ universe and it's mostly focused on horror/mystery). World of Darkness has a culture of focusing on narrative and acting over mechanics in this system, but it can be a little too "emo"/"existential horror" for some people. Or maybe it's my prejudice, I've never personally played it, just watched some games in the 90s.
If you don't like crunchy mechanics there's a very simple d6 system:
1 = you failed AND something bad happened
2 = you failed
3 = you failed BUT something good happened
4 = you succeeded BUT something bad happened
5 = you succeeded
6 = you succeeded AND something good happened
Your character sheet is just a table with free-form description of what you're good at (you roll 2d6 and choose better result) and what you're bad at (you roll 2d6 and choose worse result). DM can also give you more/less dices depending on how hard something is to do.
That's pretty much it - you can play it now :). I don't remember what was the name of that system but it's commonly played late-night at conventions - almost no setup required. And it tends to create games with little focus on combat.
Voice-acting is a matter of personal preference I think. I don't usually do it and I've never had problems in games where some people did it and some didn't.
Anyway - the key to having fun is to set expectations on the first session. Better to talk about it in advance than to waste time playing with people who want to have fun differently than you. The system is secondary (and you can always houserule stuff away if it's too complex for you).
Re: Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs run by pro game masters
#133Re: Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs run by pro game masters
#134This is awesome! GM/DM are a rare resource, and as a forever-DM, I would love using such services to be actually able to play. One thing I think would be a cool addition : play by post games. I'm not a native speaker and I'm always more comfortable in written games rather than spoken ones, mainly because of the highly specialized vocabulary that I don't recognize immediately when spoken. Of course, this could be role…
Re: Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs run by pro game masters
#135One place you might find some inspiration is italki.com - it's for language learning, but a very similar idea of pairing people with teachers. They have really nice search and scheduling functionality.
Re: Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs run by pro game masters
#136There are some comments here suggesting that the service might not make much sense since it should be easy to find someone willing to be a GM in a group of friends. I just wanted to say that that is not always the case :)
Re: Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs run by pro game masters
#137Re: Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs run by pro game masters
#138Re: Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs run by pro game masters
#139* Players who don't play fairly
* Players who are rude
* Players who break game norms, like always wanting to detract from what the group wants to do ("It's what my character would do in this situation")
* Players who role play too hard in boring ways (e.g. overly philosophical debaters)
* Players who are overtly sexual
* Players who make off color jokes
* Players who aren't engaged enough
* Players who are selfish or antagonistic
* Players who others cannot understand due to language / accents
* Players who are racist/sexist/make unwanted advances irl
Re: Launch HN: StartPlaying.Games (YC W20) – Tabletop RPGs run by pro game masters
#140This is a great idea and just what I wanted! I have a question about which system is better for a story-driven game for beginners. Some context: I like RPG, but I have played exactly 4 times in the last 20 years. Last time I played it was D&D and my experience was it was more of a tactical game focused on combats than characters and story. It was about the squared map, knowing all the rules of your weapons and spells…