Blog post from Microsoft linked at the top of the LKML email: https://devblogs.microsoft.com/directx/directx-heart-linux/
DirectX is coming to the Windows Subsystem for Linux
131–140 of 548 posts
Re: DirectX is coming to the Windows Subsystem for Linux
#132This title is misleading, I saw it and got really excited that someday we may be able to game on Linux.
Re: DirectX is coming to the Windows Subsystem for Linux
#133Earlier quoted context omitted.
He's pretty against it on a number of fronts. That being said I don't see why distros like Ubuntu that allow non free code wouldn't ship with it out of the box. They already support Nvidia binary drivers anyway, so why wouldn't they support a transport bridge that'd let people use them on WSL too? Also, he notices that it's intended to be more than a bridge in the future, as they're already working on integrating it…
Because this benefits only WSL. I don’t think that the Linux maintainers should spend time and effort maintaining a shim that only benefits users on another operating system. It does not even lead to cross platform code if a dev uses this on WSL. Microsoft can ship it however they please though within bounds of licenses.
And why do you assume it only helps WSL? Doesn't this help all hyper-v setups get access to GPUs, including azure?
Re: DirectX is coming to the Windows Subsystem for Linux
#134Extend - features you really open source to have and they fix it (running on laptop, apple do not do Nvidia) but try their best only run in their linux versus
Extinguished - may the last one turn the light off, and thanks you for all the fishes
Re: DirectX is coming to the Windows Subsystem for Linux
#135Earlier quoted context omitted.
Is there a possibility Linux upstream won't accept it?
If you read the replies by Dave Airlie and Daniel Vetter, it seems somewhat likely that upstream won't accept it. Perhaps that's just initial skepticism that will evaporate after more discussion, but perhaps not. Frankly this does just seem like MS wanting to reduce their maintenance burden on what they expect will be a very important part of their WSL offering on Windows. There's nothing inherently wrong with that d…
IMO it's a good thing. Given that windows accounts for 90%+ of the desktop OS share, Windows might very well become the world's most used Linux distro.
Re: DirectX is coming to the Windows Subsystem for Linux
#136> This also enables third party APIs, such as the popular NVIDIA Cuda compute API, to be hardware accelerated within a WSL environment. Dollars to donuts this is why Microsoft is implementing this. GPU acceleration is becoming a critical feature for many users (but especially developers) and this will continue. If WSL is to be a serious competitor, this is necessary and I'm glad to see it showing up. This is true of…
Re: DirectX is coming to the Windows Subsystem for Linux
#137Microsoft is eating Linux with a "loving" embrace.