Earlier quoted context omitted.
Yes, the point of the entire project was for the system to see if it can win. If we have reached the point where to even risk a loss requires implementing artificial restraints on the AI...well...
They aren't really artificial restraints though, more like artificial advantages without them. The interface delay challenges are pretty relevant to making things fair in almost ANY competition. The physical part of the interface is an essential part of the game here. You aren't really testing the thing you really want to test otherwise. You could probably play tennis pretty well against Nadal if you made him wear go…
It will be a different game, but you can see how AI does against humans tactically and strategically.