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Boden – Native mobile cross-platform applications

boden.io

131–134 of 134 posts

Re: Boden – Native mobile cross-platform applications

#131

Earlier quoted context omitted.

If it's a truly free app, why not release your source code?

Maybe because some mega corp will figure out how to offer it as a service, and they'll get nothing for it. I support them defending themselves with a way to maybe make money on it. If they can't eat, they can't update the code.

Then it's not truly free, buy a license. You don't get to eat off the free labor of your framework developers.

Re: Boden – Native mobile cross-platform applications

#132

Earlier quoted context omitted.

I'm not sure if requiring you to buy a Mac meets the requirement. (I don't mean this sarcastically, I really don't know if it does).

You do not need Xcode or a Mac to sign applications.

Ok, so let's assume I was able to build the source and sign it without needing a Mac. Am I then able to run my newly signed program on my iPhone freely? Do I need to get it into the app store? Are there limitations to installing it directly to my phone?

Just trying to figure out where the incompatibility will the GPL is coming from.

Re: Boden – Native mobile cross-platform applications

#133

Earlier quoted context omitted.

Even that makes this a complete nonstarter for almost every one of my clients.

Your clients are unwilling to pay for a commercial licence?

No, my clients are unwilling to build against LGPL software.

Re: Boden – Native mobile cross-platform applications

#134

Earlier quoted context omitted.

Your clients are unwilling to pay for a commercial licence?

No, my clients are unwilling to build against LGPL software.

Then they can buy a commercial license and need not touch any LGPL software.
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