Earlier quoted context omitted.
Go is a game with a strict ruleset. The comparison is not valid.
One could say music is also a game with a strict ruleset. Indeed having played the piano for 20+ years now, I often think of how no matter how good I am, I won't invent a new form of music or even style of music, I am limited to the 'rules' of my piano.
MuseNet
131–140 of 189 posts
Re: MuseNet
#132I think this is far, far beyond any algorithmic composition system ever made before. It displays an impressive understanding of the fundamentals of music theory. Most previous attempts at neural net composition restricted the training set to one style of music or even one composer, which is pretty silly if you understand how neural nets work. It was obvious to me if you used a very large network, chose the right inpu…
Re: MuseNet
#133Earlier quoted context omitted.
It's probably only a matter of time before we have a GauGAN like interface for synthetic music creation...so you could say 'i want a sad song with a soft intro and a buildup of tension here with lyrics covering these emotions and things which lasts 7 minutes'. ML/DL is coming for a lot of the grunt work. It's coming for us as programmers as well. It's probably a few years away, but ML/DL
Given how easy it is to train a Transformer on any sequence data, and given how plentiful open source code is, I'd say "CodeNet" is probably less than a year away. OpenAI will probably do it first given they already have the setup.
Re: MuseNet
#134Enjoyable to the trained mind to be sure. Especially as a moment in history. But the tunes themselves lack soul. And jarring for myself as the background music I had turned off to catch the tail end of MuseNet's performance, was of a particularly feverish level of human expressiveness ;)
Bad Brains - Live at the CBGB's 1982 (Full Concert)
Re: MuseNet
#135This seems incredibly applicable to musical scores in movies. I can imagine a product where the editor/director/someone inputs a handful of variables (mood, genre, instruments, etc) and timing requests (crescendo beginning at 30s and ending at 75s, calm period from 90s - 120s, etc) and out comes a musical score for the movie that matches up with their scene editing.
"The Double-Edged Nature of Video Game Music" https://www.youtube.com/watch?v=HZB2_hlgKoA
Wouldn't solve all the problems, but I think there could be very interesting results if a composer provides skeletons of themes used, and "AI" adapts them to world and player state dynamically.
Re: MuseNet
#136I think this is far, far beyond any algorithmic composition system ever made before. It displays an impressive understanding of the fundamentals of music theory. Most previous attempts at neural net composition restricted the training set to one style of music or even one composer, which is pretty silly if you understand how neural nets work. It was obvious to me if you used a very large network, chose the right inpu…
How do you compare them to Aiva [1]? [1] https://aiva.ai/creations
Re: MuseNet
#137Earlier quoted context omitted.
Maybe more interesting for video games, where you can have a realtime input of gameplay variables.
That could be very interesting. Every gameplay a different soundtrack. Sounds fun.
Re: MuseNet
#138Re: MuseNet
#139> Neural network generating technical death metal, via livestream 24/7 to infinity. Trained on Archspire with modified SampleRNN. Read more about our research into eliminating humans from metal: https://arxiv.org/abs/1811.06633
> More albums https://dadabots.bandcamp.com/
Re: MuseNet
#140I just read today a tweet by one of the React Rally spokespersons how Hacker News is a toxic forum... yet it's the least toxic most data-oriented forums I've used in years.