I fall into the "Build before talking to customers" trap constantly. Even though I know it's "wrong", it is hard to escape it because of the simple problem of not knowing who to talk to. The article suggests doing a search for potential companies, finding contacts on linkedin, and sending out some emails. But what about experimental technologies or developer tools? I wouldn't expect a lot of success with a slow movin…
>> I have found a little success going to meetups and talking in person to other developers and entrepreneurs... Perhaps you need to go to meetups with potential customers instead of other developers.
Sales mistakes that software engineers make
131–140 of 204 posts
Re: Sales mistakes that software engineers make
#132I fall into the "Build before talking to customers" trap constantly. Even though I know it's "wrong", it is hard to escape it because of the simple problem of not knowing who to talk to. The article suggests doing a search for potential companies, finding contacts on linkedin, and sending out some emails. But what about experimental technologies or developer tools? I wouldn't expect a lot of success with a slow movin…
> there's no way to search "startups using x" for a generic technology, like serverless or NoSQL. Smells like a side project waiting to be built.
Re: Sales mistakes that software engineers make
#133I fall into the "Build before talking to customers" trap constantly. Even though I know it's "wrong", it is hard to escape it because of the simple problem of not knowing who to talk to. The article suggests doing a search for potential companies, finding contacts on linkedin, and sending out some emails. But what about experimental technologies or developer tools? I wouldn't expect a lot of success with a slow movin…
Steve Blank’s book “Four Steps to the Epiphany” has advice on getting those contacts (and stories of people who finally asked “if we gave this to you for free, would you use it?” only to be told “no”).
Re: Sales mistakes that software engineers make
#134> Sales Mistake #1 - Building Before you Start Selling (...) If you’re wrong, you’ll save time and money by not building something people don’t want. I fell into this trap often, so I know it well. The reason why we don't ask first is, we want to build something . Anything. If we're "wrong", we won't "save" time and money, we will delay the moment we start making, maybe indefinitely. What if we never find something p…
Well how is my audience supposed to know what I have to offer until they have it in front of them? Before that it's just me telling them an idea. Even after it's done I would not expect users to start using it on their own. Then you have to play a whole different game of getting people to use it.
I spent $100 on ads on reddit and targeted forums with the goal to get 100 emails. If I got 100 emails, I would actually try and build the thing.
I got ~57.
You can market very far without anything that works. This is the "growth hack/MVP" mindset. I saved myself weeks of programming which would have been fun, but arguably a waste to building that specific business.
Re: Sales mistakes that software engineers make
#135I fall into the "Build before talking to customers" trap constantly. Even though I know it's "wrong", it is hard to escape it because of the simple problem of not knowing who to talk to. The article suggests doing a search for potential companies, finding contacts on linkedin, and sending out some emails. But what about experimental technologies or developer tools? I wouldn't expect a lot of success with a slow movin…
>I fall into the "Build before talking to customers" trap constantly. Even though I know it's "wrong", it is hard to escape it because of the simple problem of not knowing who to talk to. There isnt necessarily a 'right way' to do things. I have received terrible advice from marketing/business people. Showing people my MVP was fine for some customers, but others didnt trust me based on a low quality landing page. Whi…
I'm learning more and more that with many things in life, everything is a gray area. Trying to distill something as complex as success into a ruleset is impossible.
Your story about the MVP is what makes me nervous; it's good to hear that there is some wiggle room when it comes to the MVP impressing or flopping.
Re: Sales mistakes that software engineers make
#136Instead I found that vendors were dying to tell me what they need and what's important for them. I quickly realised that the most important part after giving my pitch was to basically ask tons of questions about what they think is important and why. The vendors' answers were invaluable in honing my pitch for other vendors, but also to steer the direction of my project.
Re: Sales mistakes that software engineers make
#137> Sales Mistake #1 - Building Before you Start Selling (...) If you’re wrong, you’ll save time and money by not building something people don’t want. I fell into this trap often, so I know it well. The reason why we don't ask first is, we want to build something . Anything. If we're "wrong", we won't "save" time and money, we will delay the moment we start making, maybe indefinitely. What if we never find something p…
Then I discover that amongst all of humanity, I have problems which are absolutely unique and shared by no one else, anywhere.
Re: Sales mistakes that software engineers make
#138> Sales Mistake #1 - Building Before you Start Selling (...) If you’re wrong, you’ll save time and money by not building something people don’t want. I fell into this trap often, so I know it well. The reason why we don't ask first is, we want to build something . Anything. If we're "wrong", we won't "save" time and money, we will delay the moment we start making, maybe indefinitely. What if we never find something p…
Re: Sales mistakes that software engineers make
#139Earlier quoted context omitted.
This is all very true and relevant, yet still its also true that we see lots of stories from founders regretting that they never established market fit before sinking years into development. This is probably the pattern for 90% of indie game developers, but it crops up in other contexts as well. Once they finally know they are at the end of that road to nowhere, they do have regrets, and they have had other ideas in…
Is it possible to do indie game dev without building something and throwing it out there? Small games seem like a market where it's nearly impossible to know what's going to sell ahead of time, because buyers don't know what they want until they see it. Or until a lot of people are telling them it's the Next New Thing. It's relatively easy to research a market where you're offering a practical solution to a real prob…
Re: Sales mistakes that software engineers make
#140This is a very good post. I am in special agreement with #2 (on listening). However, #1 for me is not quite right. Selling before building anything may backfire as your prospects could see you as an airhead selling vaporware. "OK, this tech looks useful, but so is anti-gravity. Show me that it is buildable and that your team can build it quickly." One way to allay such concerns is to have a quick prototype that (on a…
Maybe if you believe the limits of technology would be a blocker to solving your customer's vision of their problem, then a prototype before you have a stakeholder that would compensate you somehow is probably the right answer.
But I think you can easily confuse the business objectives with engineering objectives in making the assumption that the prototypical solution is representative of the customer's vision of the solution.
It's not that I think you or a business can't live with that dissonance, I think it may open you up to that problem.