Earlier quoted context omitted.
I use Linux and most free software projects allow donations. I even donated to projects I don't actually use, like FreeBSD. I donated money to many free software projects, Ardour, Mozilla, LibreOffice, OpenBSD, etc. This is clearly a false dichotomy.
Relying on the good will of others does not work , period. The fact that it works sometimes is not something that one can use as the reason to quit their job and start an "endeavor" (you can't really call it a business). Can we please dispense with this notion and start realizing one simple fact: people will typically only pay for something if you make them pay.
On paying for software
131–140 of 279 posts
Re: On paying for software
#132Earlier quoted context omitted.
I use Linux and most free software projects allow donations. I even donated to projects I don't actually use, like FreeBSD. I donated money to many free software projects, Ardour, Mozilla, LibreOffice, OpenBSD, etc. This is clearly a false dichotomy.
The problem with open source is, for some reason, the developers feel no sense of obligation to the end users or the people who donate to them. MacOS devs do and will go out of their way to make sure their software is not just usable, but a sheer pleasure to use in every way possible. Yes, there are exceptions (I'm looking at you, Apple, with your Xcode and your Finder) but for the most part that's just the way thing…
This sounds whiny and more importantly it isn't true its hard to get people to pay for things that they can have for free full stop.
Don't make things more complicated than they are.
Re: On paying for software
#133One of the reasons that I switched from Linx to OSX was so that I could pay for more of my software. Why? Because then I more of the software I used could be maintained by someone who had the time to dig into bugs and UI problems and to fix them. But in Linux, couldn't I just edit the source myself? Realistically, no. It takes a tremendous amount of effort to source-dive in a totally new project in a language I never…
Re: On paying for software
#134I've always felt that charging money for software is dumb. I, as a programmer, think about saying to other people that they cannot use a piece of software that is already written unless they give me money, is a damn ridiculous idea. Software is wealth. If I had a gold coin that had the property that I could give it to you and still have it, and that both coins would increase in value when I did, and that you and I bo…
> doge and qat I'm not a native English speaker. What are those?
Re: On paying for software
#135One of the reasons that I switched from Linx to OSX was so that I could pay for more of my software. Why? Because then I more of the software I used could be maintained by someone who had the time to dig into bugs and UI problems and to fix them. But in Linux, couldn't I just edit the source myself? Realistically, no. It takes a tremendous amount of effort to source-dive in a totally new project in a language I never…
What in the... You could donate to the FSF, OSI, or directly to the developers of most projects. Did you even bother looking?
Re: On paying for software
#136One of the reasons that I switched from Linx to OSX was so that I could pay for more of my software. Why? Because then I more of the software I used could be maintained by someone who had the time to dig into bugs and UI problems and to fix them. But in Linux, couldn't I just edit the source myself? Realistically, no. It takes a tremendous amount of effort to source-dive in a totally new project in a language I never…
What in the... You could donate to the FSF, OSI, or directly to the developers of most projects. Did you even bother looking?
Re: On paying for software
#137Earlier quoted context omitted.
Thanks to copyright law we don't need to hide our codebases in order to charge for our work. I don't understand that part ?
Before patents, copyright law, and all that, secrecy was the only way to stop people copying your stuff. That was kinda crappy, and people went to great lengths to obfuscate their IP, expending lots of effort on something that had no benefit for their customers / the world. Intellectual property law changed that - it made it possible for people to openly disclose their inventions whilst maintaining control of them (n…
Re: On paying for software
#138Earlier quoted context omitted.
Before patents, copyright law, and all that, secrecy was the only way to stop people copying your stuff. That was kinda crappy, and people went to great lengths to obfuscate their IP, expending lots of effort on something that had no benefit for their customers / the world. Intellectual property law changed that - it made it possible for people to openly disclose their inventions whilst maintaining control of them (n…
How is copyright / patents / IP making companies' code bases open to public or it's secrecy is not as guarded as before (as implied by your quote) ?
Re: On paying for software
#139One of the reasons that I switched from Linx to OSX was so that I could pay for more of my software. Why? Because then I more of the software I used could be maintained by someone who had the time to dig into bugs and UI problems and to fix them. But in Linux, couldn't I just edit the source myself? Realistically, no. It takes a tremendous amount of effort to source-dive in a totally new project in a language I never…
What in the... You could donate to the FSF, OSI, or directly to the developers of most projects. Did you even bother looking?
The attitude in the opensource community about pull requests and donations is sometimes frustrating when you realize that a contribution you’ve made may never benefit the community.
Re: On paying for software
#140Earlier quoted context omitted.
I use Linux and most free software projects allow donations. I even donated to projects I don't actually use, like FreeBSD. I donated money to many free software projects, Ardour, Mozilla, LibreOffice, OpenBSD, etc. This is clearly a false dichotomy.
The problem with open source is, for some reason, the developers feel no sense of obligation to the end users or the people who donate to them. MacOS devs do and will go out of their way to make sure their software is not just usable, but a sheer pleasure to use in every way possible. Yes, there are exceptions (I'm looking at you, Apple, with your Xcode and your Finder) but for the most part that's just the way thing…
This is as much true as it is for developers of proprietary software.
There are many examples on both sides that make your statement false, also as many to make it true.