Earlier quoted context omitted.
Yes, the US has the home business deduction. https://www.irs.gov/publications/p587/index.html
But most accountants suggest you don't take that deduction since they tend to be audited at a much higher rate.
How to Survive as a Solo Dev for Like a Decade or So
131–140 of 171 posts
Re: How to Survive as a Solo Dev for Like a Decade or So
#132Earlier quoted context omitted.
I kill two birds with one stone: my apartment is actually two in disguise. I have two front doors, one leading to a third of the apartment (it's a rather large 4-bed) which is quite literally closed off from the rest by simply locking the internal door that connects the two. It may sound silly to have to literally exit the apartment to enter the office when it's literally next door, but it does have some value. Also…
I'm not sure about the US but here in New Zealand, even if you just work in a room in your usual home, you can claim that percent of your home's costs in your business expenses.[1] So I definitely wouldn't say you're doing anything immoral tax-wise. [1] http://www.ird.govt.nz/business-income-tax/expenses/homebus-...
Re: How to Survive as a Solo Dev for Like a Decade or So
#133> I find it astonishing that startup indie devs pay out for an office, with all the extra bills that entails. Work from home, keep your overheads as close to zero as possible. I've been a solo dev for nearly a decade (8 years) and I found that sometimes it makes complete sense to pay for an office. Before my daughter was born, I was able to work from almost anywhere: noisy cafes, at home, the library, etc. But after…
You can get shared space in a WeWork for about $350/month. Includes coffee, water, great internet, and if you're like me and enjoy interacting with humans, it does the trick. This is my preferred situation these days. Plus, when you travel, you can use WeWorks around the world (for a nominal fee). I even made a video about it: https://youtu.be/912WN4gUBCs Edit: I'm not affiliated with WeWork (aside from being a custo…
It's probably totally fine for certain types of work, but for me it wasn't a good place when you had to really focus on solving problems and writing code. Way too many distractions.
Re: How to Survive as a Solo Dev for Like a Decade or So
#134Earlier quoted context omitted.
Yes, the US has the home business deduction. https://www.irs.gov/publications/p587/index.html
But most accountants suggest you don't take that deduction since they tend to be audited at a much higher rate.
Re: How to Survive as a Solo Dev for Like a Decade or So
#135Be prepared to not make a huge amount of money, but you get to write games for a living.
Re: How to Survive as a Solo Dev for Like a Decade or So
#136Now that I've experienced the start-up world twice I have to say: What's the big deal about working full time in big corp? Not all of them have cubicles and ask their devs to wear suits. T-Shirt, free coffee, huge desk, free hardware, other smart people who are just like me, reliable income, some level of attractiveness to the other gender due to stable life. Honestly I don't know why I didn't do that from the start…
Are you proposing that every freelancer / solo-dev is unattractive to potential mates per se?
Re: How to Survive as a Solo Dev for Like a Decade or So
#137I find that the frequency of posts about solo entrepreneurs has increased. Are there any startups working for this niche?
Re: How to Survive as a Solo Dev for Like a Decade or So
#138Earlier quoted context omitted.
But most accountants suggest you don't take that deduction since they tend to be audited at a much higher rate.
I'm gonna call a hard citation please on "most accountants don't recommend" you taking a deduction that could get you a boatload of reduced tax liability.
Re: How to Survive as a Solo Dev for Like a Decade or So
#139> I find it astonishing that startup indie devs pay out for an office, with all the extra bills that entails. Work from home, keep your overheads as close to zero as possible. I've been a solo dev for nearly a decade (8 years) and I found that sometimes it makes complete sense to pay for an office. Before my daughter was born, I was able to work from almost anywhere: noisy cafes, at home, the library, etc. But after…
It also explains the cons about these brand new "wide noise open offices" that companies are building today.
Re: How to Survive as a Solo Dev for Like a Decade or So
#140Earlier quoted context omitted.
I don't think it's possible to work as a software engineer full time and have enough mental energy to do meaningful work on your own projects in your spare time.
Agreed, I just moved to Product Management as I want to have the mental energy to work on my own stuff. While I was a full time Software Engineer I'd get some done but would be way to fried to get any real progress going.