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How to Survive as a Solo Dev for Like a Decade or So

sizefivegames.com

131–140 of 171 posts

Re: How to Survive as a Solo Dev for Like a Decade or So

#131

Earlier quoted context omitted.

Yes, the US has the home business deduction. https://www.irs.gov/publications/p587/index.html

But most accountants suggest you don't take that deduction since they tend to be audited at a much higher rate.

If you're scared about an audit, you shouldn't be in business.

Re: How to Survive as a Solo Dev for Like a Decade or So

#132
post #120
post #65

Earlier quoted context omitted.

I kill two birds with one stone: my apartment is actually two in disguise. I have two front doors, one leading to a third of the apartment (it's a rather large 4-bed) which is quite literally closed off from the rest by simply locking the internal door that connects the two. It may sound silly to have to literally exit the apartment to enter the office when it's literally next door, but it does have some value. Also…

I'm not sure about the US but here in New Zealand, even if you just work in a room in your usual home, you can claim that percent of your home's costs in your business expenses.[1] So I definitely wouldn't say you're doing anything immoral tax-wise. [1] http://www.ird.govt.nz/business-income-tax/expenses/homebus-...

Yeah it's the same here in Sweden but its much less hassle audit wise to just show a separate unit with the company name on the door than a single room. Or at least, that's what my accountant told me, and the grapevine seemed to agree at the time I looked this up.

Re: How to Survive as a Solo Dev for Like a Decade or So

#133
post #8

> I find it astonishing that startup indie devs pay out for an office, with all the extra bills that entails. Work from home, keep your overheads as close to zero as possible. I've been a solo dev for nearly a decade (8 years) and I found that sometimes it makes complete sense to pay for an office. Before my daughter was born, I was able to work from almost anywhere: noisy cafes, at home, the library, etc. But after…

You can get shared space in a WeWork for about $350/month. Includes coffee, water, great internet, and if you're like me and enjoy interacting with humans, it does the trick. This is my preferred situation these days. Plus, when you travel, you can use WeWorks around the world (for a nominal fee). I even made a video about it: https://youtu.be/912WN4gUBCs Edit: I'm not affiliated with WeWork (aside from being a custo…

My experience with coworking spaces in NYC (specifically WeWork and Coworkrs) is that there's very little in the way of peace and quiet there--especially at the lowest price point. If you need to take calls, too bad. It's like trying to work out of a frat house most of the time.

It's probably totally fine for certain types of work, but for me it wasn't a good place when you had to really focus on solving problems and writing code. Way too many distractions.

Re: How to Survive as a Solo Dev for Like a Decade or So

#134

Earlier quoted context omitted.

Yes, the US has the home business deduction. https://www.irs.gov/publications/p587/index.html

But most accountants suggest you don't take that deduction since they tend to be audited at a much higher rate.

I've been taking it for 15 years. I've never had a problem.

Re: How to Survive as a Solo Dev for Like a Decade or So

#136
post #41

Now that I've experienced the start-up world twice I have to say: What's the big deal about working full time in big corp? Not all of them have cubicles and ask their devs to wear suits. T-Shirt, free coffee, huge desk, free hardware, other smart people who are just like me, reliable income, some level of attractiveness to the other gender due to stable life. Honestly I don't know why I didn't do that from the start…

> some level of attractiveness to the other gender due to stable life.

Are you proposing that every freelancer / solo-dev is unattractive to potential mates per se?

Re: How to Survive as a Solo Dev for Like a Decade or So

#138
post #126

Earlier quoted context omitted.

But most accountants suggest you don't take that deduction since they tend to be audited at a much higher rate.

I'm gonna call a hard citation please on "most accountants don't recommend" you taking a deduction that could get you a boatload of reduced tax liability.

Well I definitely got that recommendation too. His exact advice was that I shouldn't take it unless the office was it's own sealed off room that was NEVER used for ANY other purpose. He certainly scared me out of taking the deduction.

Re: How to Survive as a Solo Dev for Like a Decade or So

#139
post #8

> I find it astonishing that startup indie devs pay out for an office, with all the extra bills that entails. Work from home, keep your overheads as close to zero as possible. I've been a solo dev for nearly a decade (8 years) and I found that sometimes it makes complete sense to pay for an office. Before my daughter was born, I was able to work from almost anywhere: noisy cafes, at home, the library, etc. But after…

I totally understand you, you basically described what the book I am reading now: "Quiet: The Power of Introverts in a World That Can't Stop Talking" by Susan Cain.

It also explains the cons about these brand new "wide noise open offices" that companies are building today.

Re: How to Survive as a Solo Dev for Like a Decade or So

#140
post #75
post #53

Earlier quoted context omitted.

I don't think it's possible to work as a software engineer full time and have enough mental energy to do meaningful work on your own projects in your spare time.

Agreed, I just moved to Product Management as I want to have the mental energy to work on my own stuff. While I was a full time Software Engineer I'd get some done but would be way to fried to get any real progress going.

How did you transition from dev to product management? I'm keen to stay in this industry, but I am thinking seriously about getting away from the coding side of things. I'm part BA at the moment.
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